#D2CDB7

Closest named color: Pale Oak (#DBCFB0). oklch(84.6% 0.03 96.5), rgb(210, 205, 183).

Aa

Black text reads best on this color (13.15:1).

About this color

#D2CDB7 is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.030 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.017 away. Black text reads best on it, at 13.15:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.030)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.15:1
White text1.59:1

Values

HEX#D2CDB7
RGBrgb(210, 205, 183)
HSLhsl(49, 23%, 77%)
OKLCHoklch(84.6% 0.03 96.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D2CDB7 1.59:1 Fails Lc -30.4 Non-text elements, placeholder text
Black text on #D2CDB7 13.15:1 AAA Lc 76.8 Fine for body text
#D2CDB7 text on white 1.59:1 Fails Lc 26.9 Dividers and decoration only
#D2CDB7 text on black 13.15:1 AAA Lc -76.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F6F5F2

    oklch(97% 0.004 91.4)

  2. Step 100

    100

    #EBEAE3

    oklch(93.6% 0.009 100)

  3. Step 200

    200

    #DCD9CD

    oklch(88.4% 0.017 95.2)

  4. Step 300

    300 (this color)

    #D2CDB7

    oklch(84.6% 0.03 96.5)

  5. Step 400

    400

    #A9A17F

    oklch(70.7% 0.048 96.4)

  6. Step 500

    500

    #948A5E

    oklch(63.1% 0.062 96.9)

  7. Step 600

    600

    #7F7344

    oklch(55.5% 0.067 95.5)

  8. Step 700

    700

    #6B6136

    oklch(49.2% 0.063 96.6)

  9. Step 800

    800

    #574F2D

    oklch(42.7% 0.052 96.5)

  10. Step 900

    900

    #484228

    oklch(37.8% 0.041 96.7)

  11. Step 950

    950

    #2A2718

    oklch(27.1% 0.026 98.2)

Export this scale for Tailwind in the Tailwind colors tool

#D2CDB7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2CCB60.003
Deuteranopia (no green cones)#D3CDB80.002
Tritanopia (no blue cones)#D7CAC70.027
Achromatopsia (no color)#CDCDCD0.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D2CDB7

    #D2CDB7

    oklch(84.6% 0.03 96.5)

  • #C7CBE1

    #C7CBE1

    oklch(84.6% 0.031 277.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D2CDB7

    #D2CDB7

    oklch(84.6% 0.03 96.5)

  • #DBC9B8

    #DBC9B8

    oklch(84.6% 0.031 65.8)

  • #C7D1BC

    #C7D1BC

    oklch(84.7% 0.031 127.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D2CDB7

    #D2CDB7

    oklch(84.6% 0.03 96.5)

  • #BDCFE0

    #BDCFE0

    oklch(84.6% 0.031 246.6)

  • #D1C8DD

    #D1C8DD

    oklch(84.6% 0.03 305.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D2CDB7

    #D2CDB7

    oklch(84.6% 0.03 96.5)

  • #B7D2D9

    #B7D2D9

    oklch(84.6% 0.031 215.1)

  • #DAC5D4

    #DAC5D4

    oklch(84.5% 0.031 335.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D2CDB7

    #D2CDB7

    oklch(84.6% 0.03 96.5)

  • #B8D3D0

    #B8D3D0

    oklch(84.6% 0.029 188.5)

  • #C7CBE1

    #C7CBE1

    oklch(84.6% 0.031 277.5)

  • #DFC5C9

    #DFC5C9

    oklch(84.6% 0.03 7.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D2CDB7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D2CDB7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.