#D2CAB3

Closest named color: Pale Oak (#DBCFB0). oklch(83.9% 0.032 91.1), rgb(210, 202, 179).

Aa

Black text reads best on this color (12.83:1).

About this color

#D2CAB3 is a light, muted yellow. In OKLCH its lightness is 84%, its chroma 0.032 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.020 away. Black text reads best on it, at 12.83:1.

Hue familyYellows
Lightnesslight (84%)
Chromamuted (0.032)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.83:1
White text1.63:1

Values

HEX#D2CAB3
RGBrgb(210, 202, 179)
HSLhsl(45, 26%, 76%)
OKLCHoklch(83.9% 0.032 91.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D2CAB3 1.63:1 Fails Lc -31.9 Non-text elements, placeholder text
Black text on #D2CAB3 12.83:1 AAA Lc 75.5 Fine for body text
#D2CAB3 text on white 1.63:1 Fails Lc 28.3 Dividers and decoration only
#D2CAB3 text on black 12.83:1 AAA Lc -74.6 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F6F5F2

    oklch(97% 0.004 91.4)

  2. Step 100

    100

    #ECEAE3

    oklch(93.7% 0.01 93.6)

  3. Step 200

    200

    #DDD9CC

    oklch(88.5% 0.018 92.7)

  4. Step 300

    300 (this color)

    #D2CAB3

    oklch(83.9% 0.032 91.1)

  5. Step 400

    400

    #ADA07C

    oklch(70.8% 0.052 90.5)

  6. Step 500

    500

    #98885A

    oklch(63% 0.066 91.1)

  7. Step 600

    600

    #837240

    oklch(55.6% 0.072 91.2)

  8. Step 700

    700

    #6F5F32

    oklch(49.1% 0.066 90.3)

  9. Step 800

    800

    #5A4E2A

    oklch(42.7% 0.055 91.5)

  10. Step 900

    900

    #4A4126

    oklch(37.7% 0.043 91.7)

  11. Step 950

    950

    #2B2617

    oklch(27% 0.027 91.8)

Export this scale for Tailwind in the Tailwind colors tool

#D2CAB3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0C9B20.004
Deuteranopia (no green cones)#D2CBB40.003
Tritanopia (no blue cones)#D8C6C30.029
Achromatopsia (no color)#CACACA0.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D2CAB3

    #D2CAB3

    oklch(83.9% 0.032 91.1)

  • #C2CAE0

    #C2CAE0

    oklch(84% 0.032 269.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D2CAB3

    #D2CAB3

    oklch(83.9% 0.032 91.1)

  • #DBC6B6

    #DBC6B6

    oklch(84% 0.032 59.6)

  • #C7CEB7

    #C7CEB7

    oklch(84% 0.032 120.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D2CAB3

    #D2CAB3

    oklch(83.9% 0.032 91.1)

  • #B8CEDE

    #B8CEDE

    oklch(84% 0.033 239.4)

  • #CEC6DD

    #CEC6DD

    oklch(84% 0.033 301.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D2CAB3

    #D2CAB3

    oklch(83.9% 0.032 91.1)

  • #B3D0D6

    #B3D0D6

    oklch(83.8% 0.032 211.6)

  • #D7C3D4

    #D7C3D4

    oklch(83.9% 0.032 330.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D2CAB3

    #D2CAB3

    oklch(83.9% 0.032 91.1)

  • #B4D2CB

    #B4D2CB

    oklch(84% 0.033 179.8)

  • #C2CAE0

    #C2CAE0

    oklch(84% 0.032 269.8)

  • #DEC2C9

    #DEC2C9

    oklch(84% 0.033 1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D2CAB3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D2CAB3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.