#D1FFFA

Closest named color: Ice (#D6FFFA). oklch(96.7% 0.047 188.3), rgb(209, 255, 250).

Aa

Black text reads best on this color (19.39:1).

About this color

#D1FFFA is a very light, muted teal or cyan. In OKLCH its lightness is 97%, its chroma 0.047 and its hue 188°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.006 away. Black text reads best on it, at 19.39:1.

Hue familyTeals and cyans
Lightnessvery light (97%)
Chromamuted (0.047)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text19.39:1
White text1.08:1

Values

HEX#D1FFFA
RGBrgb(209, 255, 250)
HSLhsl(173, 100%, 91%)
OKLCHoklch(96.7% 0.047 188.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D1FFFA 1.08:1 Fails Lc 0.0 Not readable
Black text on #D1FFFA 19.39:1 AAA Lc 100.6 Preferred for body text
#D1FFFA text on white 1.08:1 Fails Lc 0.0 Not readable
#D1FFFA text on black 19.39:1 AAA Lc -101.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D1FFFA

    oklch(96.7% 0.047 188.3)

  2. Step 100

    100

    #DDEEEC

    oklch(93.6% 0.018 188.4)

  3. Step 200

    200

    #C1E1DD

    oklch(88.5% 0.034 187.4)

  4. Step 300

    300

    #93CEC8

    oklch(80.9% 0.061 188.1)

  5. Step 400

    400

    #4BB4AC

    oklch(70.7% 0.097 188.3)

  6. Step 500

    500

    #009E96

    oklch(63% 0.109 188.5)

  7. Step 600

    600

    #00857E

    oklch(55.6% 0.097 188.3)

  8. Step 700

    700

    #00706A

    oklch(49.1% 0.085 188.3)

  9. Step 800

    800

    #005C57

    oklch(42.8% 0.074 188.4)

  10. Step 900

    900

    #004C48

    oklch(37.6% 0.065 188.7)

  11. Step 950

    950

    #002E2B

    oklch(27.1% 0.047 188)

Export this scale for Tailwind in the Tailwind colors tool

#D1FFFA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAFAFA0.051
Deuteranopia (no green cones)#F1F3FB0.048
Tritanopia (no blue cones)#C4FFFD0.015
Achromatopsia (no color)#F6F6F60.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D1FFFA

    #D1FFFA

    oklch(96.7% 0.047 188.3)

  • #FFF0F2

    #FFF0F2

    oklch(96.7% 0.016 8.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D1FFFA

    #D1FFFA

    oklch(96.7% 0.047 188.3)

  • #DBFEE8

    #DBFEE8

    oklch(96.6% 0.047 157.8)

  • #E3F8FF

    #E3F8FF

    oklch(96.6% 0.024 219.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D1FFFA

    #D1FFFA

    oklch(96.7% 0.047 188.3)

  • #FFEEF9

    #FFEEF9

    oklch(96.6% 0.023 338.6)

  • #FFF0EC

    #FFF0EC

    oklch(96.6% 0.017 35.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D1FFFA

    #D1FFFA

    oklch(96.7% 0.047 188.3)

  • #F8F1FF

    #F8F1FF

    oklch(96.8% 0.02 308.2)

  • #FFF2E4

    #FFF2E4

    oklch(96.8% 0.023 69.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D1FFFA

    #D1FFFA

    oklch(96.7% 0.047 188.3)

  • #F1F3FF

    #F1F3FF

    oklch(96.6% 0.016 278.5)

  • #FFF0F2

    #FFF0F2

    oklch(96.7% 0.016 8.2)

  • #FCF5D1

    #FCF5D1

    oklch(96.6% 0.047 98.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D1FFFA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D1FFFA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.