#D1FFF4

Closest named color: Ice (#D6FFFA). oklch(96.5% 0.049 179.1), rgb(209, 255, 244).

Aa

Black text reads best on this color (19.32:1).

About this color

#D1FFF4 is a very light, muted teal or cyan. In OKLCH its lightness is 96%, its chroma 0.049 and its hue 179°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.011 away. Black text reads best on it, at 19.32:1.

Hue familyTeals and cyans
Lightnessvery light (96%)
Chromamuted (0.049)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text19.32:1
White text1.08:1

Values

HEX#D1FFF4
RGBrgb(209, 255, 244)
HSLhsl(166, 100%, 91%)
OKLCHoklch(96.5% 0.049 179.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D1FFF4 1.08:1 Fails Lc 0.0 Not readable
Black text on #D1FFF4 19.32:1 AAA Lc 100.3 Preferred for body text
#D1FFF4 text on white 1.08:1 Fails Lc 0.0 Not readable
#D1FFF4 text on black 19.32:1 AAA Lc -101.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D1FFF4

    oklch(96.5% 0.049 179.1)

  2. Step 100

    100

    #DEEEEA

    oklch(93.6% 0.018 179.3)

  3. Step 200

    200

    #C1E1D9

    oklch(88.4% 0.035 178.7)

  4. Step 300

    300

    #94CFC1

    oklch(81% 0.064 178.2)

  5. Step 400

    400

    #4DB5A2

    oklch(70.7% 0.1 179.3)

  6. Step 500

    500

    #00A08B

    oklch(63.2% 0.115 179)

  7. Step 600

    600

    #008674

    oklch(55.5% 0.101 178.9)

  8. Step 700

    700

    #007162

    oklch(49.1% 0.09 179.3)

  9. Step 800

    800

    #005D50

    oklch(42.8% 0.078 178.9)

  10. Step 900

    900

    #004D42

    oklch(37.6% 0.069 179)

  11. Step 950

    950

    #002E27

    oklch(27% 0.049 179.5)

Export this scale for Tailwind in the Tailwind colors tool

#D1FFF4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBF9F40.053
Deuteranopia (no green cones)#F2F3F50.049
Tritanopia (no blue cones)#C6FFFC0.015
Achromatopsia (no color)#F5F5F50.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D1FFF4

    #D1FFF4

    oklch(96.5% 0.049 179.1)

  • #FFEFF3

    #FFEFF3

    oklch(96.6% 0.018 0.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D1FFF4

    #D1FFF4

    oklch(96.5% 0.049 179.1)

  • #DEFDE2

    #DEFDE2

    oklch(96.5% 0.048 148.9)

  • #DCFAFF

    #DCFAFF

    oklch(96.5% 0.032 208.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D1FFF4

    #D1FFF4

    oklch(96.5% 0.049 179.1)

  • #FFEDFD

    #FFEDFD

    oklch(96.5% 0.029 329.3)

  • #FFEFED

    #FFEFED

    oklch(96.4% 0.018 26.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D1FFF4

    #D1FFF4

    oklch(96.5% 0.049 179.1)

  • #F5F1FF

    #F5F1FF

    oklch(96.5% 0.019 299.1)

  • #FFF0E6

    #FFF0E6

    oklch(96.4% 0.021 56.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D1FFF4

    #D1FFF4

    oklch(96.5% 0.049 179.1)

  • #EFF3FF

    #EFF3FF

    oklch(96.5% 0.017 271.2)

  • #FFEFF3

    #FFEFF3

    oklch(96.6% 0.018 0.4)

  • #FFF3D4

    #FFF3D4

    oklch(96.6% 0.042 89.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D1FFF4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D1FFF4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.