#D1CAAA

Closest named color: Pale Oak (#DBCFB0). oklch(83.6% 0.044 97), rgb(209, 202, 170).

Aa

Black text reads best on this color (12.73:1).

About this color

#D1CAAA is a light, muted yellow. In OKLCH its lightness is 84%, its chroma 0.044 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.021 away. Black text reads best on it, at 12.73:1.

Hue familyYellows
Lightnesslight (84%)
Chromamuted (0.044)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.73:1
White text1.64:1

Values

HEX#D1CAAA
RGBrgb(209, 202, 170)
HSLhsl(49, 30%, 74%)
OKLCHoklch(83.6% 0.044 97)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D1CAAA 1.64:1 Fails Lc -32.4 Non-text elements, placeholder text
Black text on #D1CAAA 12.73:1 AAA Lc 75.1 Fine for body text
#D1CAAA text on white 1.64:1 Fails Lc 28.7 Dividers and decoration only
#D1CAAA text on black 12.73:1 AAA Lc -74.2 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F6F5F1

    oklch(97% 0.005 95.1)

  2. Step 100

    100

    #ECEAE1

    oklch(93.6% 0.012 96.4)

  3. Step 200

    200

    #DDDAC8

    oklch(88.6% 0.024 99.1)

  4. Step 300

    300 (this color)

    #D1CAAA

    oklch(83.6% 0.044 97)

  5. Step 400

    400

    #ADA16E

    oklch(70.7% 0.07 96.5)

  6. Step 500

    500

    #998A47

    oklch(63.2% 0.089 97)

  7. Step 600

    600

    #837326

    oklch(55.5% 0.097 97.3)

  8. Step 700

    700

    #6F6018

    oklch(49% 0.09 96.9)

  9. Step 800

    800

    #5B4F17

    oklch(42.8% 0.075 96.9)

  10. Step 900

    900

    #4A421A

    oklch(37.8% 0.059 98.1)

  11. Step 950

    950

    #2B2610

    oklch(26.8% 0.037 96.8)

Export this scale for Tailwind in the Tailwind colors tool

#D1CAAA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1C8A80.005
Deuteranopia (no green cones)#D3CBAB0.004
Tritanopia (no blue cones)#D8C5C10.040
Achromatopsia (no color)#C9C9C90.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D1CAAA

    #D1CAAA

    oklch(83.6% 0.044 97)

  • #C2C7E6

    #C2C7E6

    oklch(83.6% 0.044 278.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D1CAAA

    #D1CAAA

    oklch(83.6% 0.044 97)

  • #DDC4AC

    #DDC4AC

    oklch(83.5% 0.043 66)

  • #C2CFB1

    #C2CFB1

    oklch(83.6% 0.043 126.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D1CAAA

    #D1CAAA

    oklch(83.6% 0.044 97)

  • #B3CDE5

    #B3CDE5

    oklch(83.7% 0.044 246.2)

  • #D1C2E0

    #D1C2E0

    oklch(83.6% 0.044 307.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D1CAAA

    #D1CAAA

    oklch(83.6% 0.044 97)

  • #AAD1DC

    #AAD1DC

    oklch(83.6% 0.044 216.8)

  • #DDBFD4

    #DDBFD4

    oklch(83.6% 0.044 336.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D1CAAA

    #D1CAAA

    oklch(83.6% 0.044 97)

  • #AAD3CE

    #AAD3CE

    oklch(83.6% 0.044 187.2)

  • #C2C7E6

    #C2C7E6

    oklch(83.6% 0.044 278.2)

  • #E4BEC4

    #E4BEC4

    oklch(83.6% 0.044 7.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D1CAAA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D1CAAA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.