#D1C8A2

Closest named color: Ash Gray (#BFC8AD). oklch(83% 0.052 96.2), rgb(209, 200, 162).

Aa

Black text reads best on this color (12.49:1).

About this color

#D1C8A2 is a light, muted yellow. In OKLCH its lightness is 83%, its chroma 0.052 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Ash Gray (#BFC8AD), ΔE 0.027 away. Black text reads best on it, at 12.49:1.

Hue familyYellows
Lightnesslight (83%)
Chromamuted (0.052)
Temperaturewarm
Nearest nameAsh Gray (#BFC8AD)
Black text12.49:1
White text1.68:1

Values

HEX#D1C8A2
RGBrgb(209, 200, 162)
HSLhsl(49, 34%, 73%)
OKLCHoklch(83% 0.052 96.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D1C8A2 1.68:1 Fails Lc -33.5 Non-text elements, placeholder text
Black text on #D1C8A2 12.49:1 AAA Lc 74.1 Content text, not long reading
#D1C8A2 text on white 1.68:1 Fails Lc 29.8 Dividers and decoration only
#D1C8A2 text on black 12.49:1 AAA Lc -73.1 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EDEADF

    oklch(93.6% 0.015 94.2)

  3. Step 200

    200

    #DED9C4

    oklch(88.4% 0.029 95.9)

  4. Step 300

    300 (this color)

    #D1C8A2

    oklch(83% 0.052 96.2)

  5. Step 400

    400

    #B0A163

    oklch(70.8% 0.084 96.2)

  6. Step 500

    500

    #9C8935

    oklch(63.1% 0.106 96.4)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #726000

    oklch(49.2% 0.101 96.3)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4C410E

    oklch(37.6% 0.069 96.5)

  11. Step 950

    950

    #2D260B

    oklch(27% 0.043 94.8)

Export this scale for Tailwind in the Tailwind colors tool

#D1C8A2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0C6A00.005
Deuteranopia (no green cones)#D3C9A30.004
Tritanopia (no blue cones)#D9C2BE0.048
Achromatopsia (no color)#C8C8C80.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D1C8A2

    #D1C8A2

    oklch(83% 0.052 96.2)

  • #BEC5EA

    #BEC5EA

    oklch(83% 0.052 276.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D1C8A2

    #D1C8A2

    oklch(83% 0.052 96.2)

  • #DFC1A4

    #DFC1A4

    oklch(82.9% 0.052 66)

  • #BFCEAA

    #BFCEAA

    oklch(83% 0.052 125.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D1C8A2

    #D1C8A2

    oklch(83% 0.052 96.2)

  • #ADCBE8

    #ADCBE8

    oklch(83% 0.052 247.6)

  • #D0BFE3

    #D0BFE3

    oklch(83% 0.053 306.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D1C8A2

    #D1C8A2

    oklch(83% 0.052 96.2)

  • #A2D1DD

    #A2D1DD

    oklch(83.2% 0.052 215.1)

  • #DEBBD4

    #DEBBD4

    oklch(83% 0.052 336.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D1C8A2

    #D1C8A2

    oklch(83% 0.052 96.2)

  • #A2D3CC

    #A2D3CC

    oklch(83% 0.052 185.4)

  • #BEC5EA

    #BEC5EA

    oklch(83% 0.052 276.8)

  • #E6BAC2

    #E6BAC2

    oklch(83% 0.052 6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D1C8A2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D1C8A2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.