#D1C8A0

Closest named color: Ash Gray (#BFC8AD). oklch(83% 0.054 96.8), rgb(209, 200, 160).

Aa

Black text reads best on this color (12.48:1).

About this color

#D1C8A0 is a light, muted yellow. In OKLCH its lightness is 83%, its chroma 0.054 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Ash Gray (#BFC8AD), ΔE 0.028 away. Black text reads best on it, at 12.48:1.

Hue familyYellows
Lightnesslight (83%)
Chromamuted (0.054)
Temperaturewarm
Nearest nameAsh Gray (#BFC8AD)
Black text12.48:1
White text1.68:1

Values

HEX#D1C8A0
RGBrgb(209, 200, 160)
HSLhsl(49, 35%, 72%)
OKLCHoklch(83% 0.054 96.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D1C8A0 1.68:1 Fails Lc -33.6 Non-text elements, placeholder text
Black text on #D1C8A0 12.48:1 AAA Lc 74.0 Content text, not long reading
#D1C8A0 text on white 1.68:1 Fails Lc 29.8 Dividers and decoration only
#D1C8A0 text on black 12.48:1 AAA Lc -73.0 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EDEADE

    oklch(93.6% 0.016 95.2)

  3. Step 200

    200

    #DEDAC3

    oklch(88.5% 0.031 98.9)

  4. Step 300

    300 (this color)

    #D1C8A0

    oklch(83% 0.054 96.8)

  5. Step 400

    400

    #B0A160

    oklch(70.7% 0.087 96.7)

  6. Step 500

    500

    #9D892E

    oklch(63.1% 0.111 96.6)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4D4109

    oklch(37.7% 0.072 96.1)

  11. Step 950

    950

    #2D2609

    oklch(26.9% 0.045 95.6)

Export this scale for Tailwind in the Tailwind colors tool

#D1C8A0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0C69E0.005
Deuteranopia (no green cones)#D3C9A10.004
Tritanopia (no blue cones)#D9C2BD0.049
Achromatopsia (no color)#C7C7C70.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D1C8A0

    #D1C8A0

    oklch(83% 0.054 96.8)

  • #BEC5EB

    #BEC5EB

    oklch(83% 0.054 277)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D1C8A0

    #D1C8A0

    oklch(83% 0.054 96.8)

  • #E0C1A2

    #E0C1A2

    oklch(83% 0.055 67)

  • #BECEA9

    #BECEA9

    oklch(82.9% 0.053 126.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D1C8A0

    #D1C8A0

    oklch(83% 0.054 96.8)

  • #ACCBE9

    #ACCBE9

    oklch(82.9% 0.054 247.6)

  • #D0BFE4

    #D0BFE4

    oklch(83% 0.054 306)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D1C8A0

    #D1C8A0

    oklch(83% 0.054 96.8)

  • #A0D1DE

    #A0D1DE

    oklch(83.1% 0.054 215.8)

  • #DFBAD4

    #DFBAD4

    oklch(82.9% 0.054 336.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D1C8A0

    #D1C8A0

    oklch(83% 0.054 96.8)

  • #A0D3CD

    #A0D3CD

    oklch(83% 0.054 187.2)

  • #BEC5EB

    #BEC5EB

    oklch(83% 0.054 277)

  • #E8B9C1

    #E8B9C1

    oklch(83% 0.055 6.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D1C8A0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D1C8A0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.