#D0D7EC

Closest named color: Cadet Gray (#CED4DA). oklch(88% 0.03 271.1), rgb(208, 215, 236).

Aa

Black text reads best on this color (14.61:1).

About this color

#D0D7EC is a light close to neutral grey. In OKLCH its lightness is 88%, its chroma 0.030. It has too little chroma to lean warm or cool. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.024 away. Black text reads best on it, at 14.61:1.

Hue familyNeutrals
Lightnesslight (88%)
Chromaclose to neutral grey (0.030)
Temperatureneutral
Nearest nameCadet Gray (#CED4DA)
Black text14.61:1
White text1.43:1

Values

HEX#D0D7EC
RGBrgb(208, 215, 236)
HSLhsl(225, 42%, 87%)
OKLCHoklch(88% 0.03 271.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D0D7EC 1.43:1 Fails Lc -23.8 Dividers and decoration only
Black text on #D0D7EC 14.61:1 AAA Lc 82.8 Fine for body text
#D0D7EC text on white 1.43:1 Fails Lc 20.9 Dividers and decoration only
#D0D7EC text on black 14.61:1 AAA Lc -82.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F4F5F9

    oklch(97.1% 0.005 275)

  2. Step 100

    100

    #E7EAF2

    oklch(93.7% 0.011 269.5)

  3. Step 200

    200 (this color)

    #D0D7EC

    oklch(88% 0.03 271.1)

  4. Step 300

    300

    #B7C0DA

    oklch(80.9% 0.038 270.4)

  5. Step 400

    400

    #929FC8

    oklch(70.7% 0.062 271)

  6. Step 500

    500

    #7887BA

    oklch(63.1% 0.079 271.4)

  7. Step 600

    600

    #6170A6

    oklch(55.6% 0.086 271.5)

  8. Step 700

    700

    #505E8E

    oklch(49.1% 0.079 270.9)

  9. Step 800

    800

    #424D73

    oklch(42.8% 0.065 271.1)

  10. Step 900

    900

    #37405D

    oklch(37.6% 0.051 270.6)

  11. Step 950

    950

    #202637

    oklch(27.1% 0.033 269.2)

Export this scale for Tailwind in the Tailwind colors tool

#D0D7EC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1D8ED0.003
Deuteranopia (no green cones)#CFD6EB0.003
Tritanopia (no blue cones)#CADBDE0.027
Achromatopsia (no color)#D7D7D70.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D0D7EC

    #D0D7EC

    oklch(88% 0.03 271.1)

  • #DFD7C2

    #DFD7C2

    oklch(88% 0.03 89.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D0D7EC

    #D0D7EC

    oklch(88% 0.03 271.1)

  • #C7DBEA

    #C7DBEA

    oklch(88.1% 0.03 240.2)

  • #DBD3E9

    #DBD3E9

    oklch(88% 0.031 302.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D0D7EC

    #D0D7EC

    oklch(88% 0.03 271.1)

  • #E7D4C4

    #E7D4C4

    oklch(88.1% 0.03 62.5)

  • #D4DBC5

    #D4DBC5

    oklch(88% 0.031 121.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D0D7EC

    #D0D7EC

    oklch(88% 0.03 271.1)

  • #EBD1CC

    #EBD1CC

    oklch(88.1% 0.03 30.6)

  • #CADECE

    #CADECE

    oklch(88.1% 0.03 151.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D0D7EC

    #D0D7EC

    oklch(88% 0.03 271.1)

  • #EAD0D6

    #EAD0D6

    oklch(88.1% 0.03 2.1)

  • #DFD7C2

    #DFD7C2

    oklch(88% 0.03 89.6)

  • #C3DED9

    #C3DED9

    oklch(87.9% 0.029 183.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D0D7EC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D0D7EC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.