#D0D2EC

Closest named color: Cadet Gray (#CED4DA). oklch(87% 0.036 282.1), rgb(208, 210, 236).

Aa

Black text reads best on this color (14.11:1).

About this color

#D0D2EC is a light, muted purple. In OKLCH its lightness is 87%, its chroma 0.036 and its hue 282°. Its hue sits on the cool side of the wheel. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.028 away. Black text reads best on it, at 14.11:1.

Hue familyPurples
Lightnesslight (87%)
Chromamuted (0.036)
Temperaturecool
Nearest nameCadet Gray (#CED4DA)
Black text14.11:1
White text1.48:1

Values

HEX#D0D2EC
RGBrgb(208, 210, 236)
HSLhsl(236, 42%, 87%)
OKLCHoklch(87% 0.036 282.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D0D2EC 1.48:1 Fails Lc -26.1 Dividers and decoration only
Black text on #D0D2EC 14.11:1 AAA Lc 80.8 Fine for body text
#D0D2EC text on white 1.48:1 Fails Lc 23.0 Dividers and decoration only
#D0D2EC text on black 14.11:1 AAA Lc -80.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F5F5FA

    oklch(97.2% 0.007 286.3)

  2. Step 100

    100

    #E8E9F3

    oklch(93.6% 0.013 281.6)

  3. Step 200

    200 (this color)

    #D0D2EC

    oklch(87% 0.036 282.1)

  4. Step 300

    300

    #BBBEDE

    oklch(81% 0.045 281.1)

  5. Step 400

    400

    #999BCE

    oklch(70.6% 0.074 282.6)

  6. Step 500

    500

    #8082C1

    oklch(63% 0.094 281.9)

  7. Step 600

    600

    #6A6BAD

    oklch(55.6% 0.101 281.9)

  8. Step 700

    700

    #595995

    oklch(49.1% 0.095 282.3)

  9. Step 800

    800

    #484979

    oklch(42.7% 0.079 281.6)

  10. Step 900

    900

    #3C3D61

    oklch(37.6% 0.061 281.8)

  11. Step 950

    950

    #232439

    oklch(27% 0.039 281.4)

Export this scale for Tailwind in the Tailwind colors tool

#D0D2EC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CCD5ED0.009
Deuteranopia (no green cones)#CBD3EB0.007
Tritanopia (no blue cones)#CAD6DA0.032
Achromatopsia (no color)#D4D4D40.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D0D2EC

    #D0D2EC

    oklch(87% 0.036 282.1)

  • #D9D6BB

    #D9D6BB

    oklch(87.1% 0.036 101.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D0D2EC

    #D0D2EC

    oklch(87% 0.036 282.1)

  • #C4D6EC

    #C4D6EC

    oklch(86.9% 0.036 253.5)

  • #DCCEE6

    #DCCEE6

    oklch(87% 0.036 311.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D0D2EC

    #D0D2EC

    oklch(87% 0.036 282.1)

  • #E3D1BB

    #E3D1BB

    oklch(87% 0.036 72.9)

  • #CCDAC2

    #CCDAC2

    oklch(87.1% 0.036 132.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D0D2EC

    #D0D2EC

    oklch(87% 0.036 282.1)

  • #EACDC2

    #EACDC2

    oklch(87% 0.036 41.9)

  • #C0DCCD

    #C0DCCD

    oklch(87% 0.036 162.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D0D2EC

    #D0D2EC

    oklch(87% 0.036 282.1)

  • #EBCBCE

    #EBCBCE

    oklch(87% 0.036 11.5)

  • #D9D6BB

    #D9D6BB

    oklch(87.1% 0.036 101.9)

  • #BADCDA

    #BADCDA

    oklch(86.9% 0.036 192.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D0D2EC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D0D2EC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.