#D0CDEC

Closest named color: Cadet Gray (#CED4DA). oklch(86% 0.043 289.9), rgb(208, 205, 236).

Aa

Black text reads best on this color (13.62:1).

About this color

#D0CDEC is a light, muted purple. In OKLCH its lightness is 86%, its chroma 0.043 and its hue 290°. Its hue sits on the cool side of the wheel. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.036 away. Black text reads best on it, at 13.62:1.

Hue familyPurples
Lightnesslight (86%)
Chromamuted (0.043)
Temperaturecool
Nearest nameCadet Gray (#CED4DA)
Black text13.62:1
White text1.54:1

Values

HEX#D0CDEC
RGBrgb(208, 205, 236)
HSLhsl(246, 45%, 86%)
OKLCHoklch(86% 0.043 289.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D0CDEC 1.54:1 Fails Lc -28.3 Dividers and decoration only
Black text on #D0CDEC 13.62:1 AAA Lc 78.8 Fine for body text
#D0CDEC text on white 1.54:1 Fails Lc 25.0 Dividers and decoration only
#D0CDEC text on black 13.62:1 AAA Lc -78.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F5F5FA

    oklch(97.2% 0.007 286.3)

  2. Step 100

    100

    #E9E8F4

    oklch(93.5% 0.016 289.9)

  3. Step 200

    200 (this color)

    #D0CDEC

    oklch(86% 0.043 289.9)

  4. Step 300

    300

    #BFBBE2

    oklch(80.8% 0.055 289.8)

  5. Step 400

    400

    #9F97D4

    oklch(70.6% 0.088 289.9)

  6. Step 500

    500

    #897DC9

    oklch(63.2% 0.113 290)

  7. Step 600

    600

    #7365B5

    oklch(55.6% 0.122 289.9)

  8. Step 700

    700

    #61539C

    oklch(49% 0.114 290.4)

  9. Step 800

    800

    #4F457E

    oklch(42.8% 0.093 290)

  10. Step 900

    900

    #413A66

    oklch(37.7% 0.074 289.7)

  11. Step 950

    950

    #26223C

    oklch(27% 0.048 289.9)

Export this scale for Tailwind in the Tailwind colors tool

#D0CDEC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C6D1ED0.016
Deuteranopia (no green cones)#C6CFEB0.014
Tritanopia (no blue cones)#CBD2D70.037
Achromatopsia (no color)#D0D0D00.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D0CDEC

    #D0CDEC

    oklch(86% 0.043 289.9)

  • #D2D4B4

    #D2D4B4

    oklch(86% 0.043 110.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D0CDEC

    #D0CDEC

    oklch(86% 0.043 289.9)

  • #C1D2EE

    #C1D2EE

    oklch(86% 0.043 260.4)

  • #DEC9E3

    #DEC9E3

    oklch(86.1% 0.042 319.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D0CDEC

    #D0CDEC

    oklch(86% 0.043 289.9)

  • #E0CFB2

    #E0CFB2

    oklch(86.1% 0.043 81.1)

  • #C3D8BE

    #C3D8BE

    oklch(85.9% 0.042 139.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D0CDEC

    #D0CDEC

    oklch(86% 0.043 289.9)

  • #E9CAB9

    #E9CAB9

    oklch(86.1% 0.042 50.5)

  • #B7DBCD

    #B7DBCD

    oklch(86.1% 0.043 169.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D0CDEC

    #D0CDEC

    oklch(86% 0.043 289.9)

  • #ECC7C6

    #ECC7C6

    oklch(86.1% 0.042 19.8)

  • #D2D4B4

    #D2D4B4

    oklch(86% 0.043 110.2)

  • #B1DADC

    #B1DADC

    oklch(86% 0.043 200.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D0CDEC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D0CDEC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.