#CFDFF3

Closest named color: Gainsboro (#DCDCDC). oklch(89.8% 0.032 254), rgb(207, 223, 243).

Aa

Black text reads best on this color (15.50:1).

About this color

#CFDFF3 is a light, muted blue. In OKLCH its lightness is 90%, its chroma 0.032 and its hue 254°. Its hue sits on the cool side of the wheel. The nearest named color is Gainsboro (#DCDCDC), ΔE 0.033 away. Black text reads best on it, at 15.50:1.

Hue familyBlues
Lightnesslight (90%)
Chromamuted (0.032)
Temperaturecool
Nearest nameGainsboro (#DCDCDC)
Black text15.50:1
White text1.35:1

Values

HEX#CFDFF3
RGBrgb(207, 223, 243)
HSLhsl(213, 60%, 88%)
OKLCHoklch(89.8% 0.032 254)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CFDFF3 1.35:1 Fails Lc -19.9 Dividers and decoration only
Black text on #CFDFF3 15.50:1 AAA Lc 86.3 Fine for body text
#CFDFF3 text on white 1.35:1 Fails Lc 17.4 Dividers and decoration only
#CFDFF3 text on black 15.50:1 AAA Lc -86.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F6F9

    oklch(97.2% 0.005 247.9)

  2. Step 100

    100

    #E4EAF2

    oklch(93.5% 0.013 255.5)

  3. Step 200

    200 (this color)

    #CFDFF3

    oklch(89.8% 0.032 254)

  4. Step 300

    300

    #AFC3DC

    oklch(81% 0.042 254.1)

  5. Step 400

    400

    #84A3CA

    oklch(70.6% 0.067 254.4)

  6. Step 500

    500

    #658CBC

    oklch(63.1% 0.085 254.1)

  7. Step 600

    600

    #4C76A9

    oklch(55.8% 0.093 254)

  8. Step 700

    700

    #3C6391

    oklch(49.2% 0.087 253.5)

  9. Step 800

    800

    #325175

    oklch(42.8% 0.071 253.1)

  10. Step 900

    900

    #2C435F

    oklch(37.7% 0.056 253.9)

  11. Step 950

    950

    #1A2737

    oklch(26.9% 0.035 254.1)

Export this scale for Tailwind in the Tailwind colors tool

#CFDFF3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8DFF40.012
Deuteranopia (no green cones)#D4DCF30.010
Tritanopia (no blue cones)#C6E3E50.028
Achromatopsia (no color)#DDDDDD0.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CFDFF3

    #CFDFF3

    oklch(89.8% 0.032 254)

  • #EBDBC6

    #EBDBC6

    oklch(89.9% 0.033 74.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CFDFF3

    #CFDFF3

    oklch(89.8% 0.032 254)

  • #C7E3ED

    #C7E3ED

    oklch(89.8% 0.033 221.3)

  • #DADBF3

    #DADBF3

    oklch(89.8% 0.033 283.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CFDFF3

    #CFDFF3

    oklch(89.8% 0.032 254)

  • #F1D7CC

    #F1D7CC

    oklch(89.8% 0.033 44.4)

  • #E0DFC6

    #E0DFC6

    oklch(89.8% 0.033 105.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CFDFF3

    #CFDFF3

    oklch(89.8% 0.032 254)

  • #F2D5D7

    #F2D5D7

    oklch(89.8% 0.032 13)

  • #D5E2CD

    #D5E2CD

    oklch(89.7% 0.031 133.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CFDFF3

    #CFDFF3

    oklch(89.8% 0.032 254)

  • #EED5E3

    #EED5E3

    oklch(89.8% 0.033 343)

  • #EBDBC6

    #EBDBC6

    oklch(89.9% 0.033 74.8)

  • #CBE4D8

    #CBE4D8

    oklch(89.7% 0.031 165.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CFDFF3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CFDFF3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.