#CEDCF1

Closest named color: Cadet Gray (#CED4DA). oklch(89% 0.033 258.4), rgb(206, 220, 241).

Aa

Black text reads best on this color (15.13:1).

About this color

#CEDCF1 is a light, muted blue. In OKLCH its lightness is 89%, its chroma 0.033 and its hue 258°. Its hue sits on the cool side of the wheel. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.032 away. Black text reads best on it, at 15.13:1.

Hue familyBlues
Lightnesslight (89%)
Chromamuted (0.033)
Temperaturecool
Nearest nameCadet Gray (#CED4DA)
Black text15.13:1
White text1.38:1

Values

HEX#CEDCF1
RGBrgb(206, 220, 241)
HSLhsl(216, 56%, 88%)
OKLCHoklch(89% 0.033 258.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CEDCF1 1.38:1 Fails Lc -21.5 Dividers and decoration only
Black text on #CEDCF1 15.13:1 AAA Lc 84.8 Fine for body text
#CEDCF1 text on white 1.38:1 Fails Lc 18.9 Dividers and decoration only
#CEDCF1 text on black 15.13:1 AAA Lc -84.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F6F9

    oklch(97.2% 0.005 247.9)

  2. Step 100

    100

    #E5EAF2

    oklch(93.6% 0.012 259.8)

  3. Step 200

    200 (this color)

    #CEDCF1

    oklch(89% 0.033 258.4)

  4. Step 300

    300

    #B0C2DC

    oklch(80.9% 0.042 257.5)

  5. Step 400

    400

    #87A2CB

    oklch(70.7% 0.068 258.6)

  6. Step 500

    500

    #698BBD

    oklch(63.1% 0.085 257.9)

  7. Step 600

    600

    #5174AA

    oklch(55.6% 0.094 258.8)

  8. Step 700

    700

    #416192

    oklch(49.1% 0.088 258.7)

  9. Step 800

    800

    #365076

    oklch(42.8% 0.071 257.8)

  10. Step 900

    900

    #2F425F

    oklch(37.7% 0.056 258.6)

  11. Step 950

    950

    #1C2738

    oklch(27.1% 0.035 258.9)

Export this scale for Tailwind in the Tailwind colors tool

#CEDCF1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5DDF20.010
Deuteranopia (no green cones)#D2D9F10.009
Tritanopia (no blue cones)#C6E0E30.028
Achromatopsia (no color)#DBDBDB0.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CEDCF1

    #CEDCF1

    oklch(89% 0.033 258.4)

  • #E7D9C3

    #E7D9C3

    oklch(89.1% 0.033 79.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CEDCF1

    #CEDCF1

    oklch(89% 0.033 258.4)

  • #C6E0EC

    #C6E0EC

    oklch(89.1% 0.032 227.3)

  • #D9D8F0

    #D9D8F0

    oklch(89% 0.033 287.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CEDCF1

    #CEDCF1

    oklch(89% 0.033 258.4)

  • #EED5C9

    #EED5C9

    oklch(89% 0.032 47.3)

  • #DCDDC5

    #DCDDC5

    oklch(89% 0.032 109)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CEDCF1

    #CEDCF1

    oklch(89% 0.033 258.4)

  • #F0D3D3

    #F0D3D3

    oklch(89.1% 0.032 17.8)

  • #D1E0CC

    #D1E0CC

    oklch(89% 0.031 137.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CEDCF1

    #CEDCF1

    oklch(89% 0.033 258.4)

  • #ECD3DE

    #ECD3DE

    oklch(89.1% 0.031 349.3)

  • #E7D9C3

    #E7D9C3

    oklch(89.1% 0.033 79.3)

  • #C7E2D7

    #C7E2D7

    oklch(89% 0.032 169.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CEDCF1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CEDCF1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.