#CEDBF2

Closest named color: Cadet Gray (#CED4DA). oklch(88.9% 0.035 262), rgb(206, 219, 242).

Aa

Black text reads best on this color (15.03:1).

About this color

#CEDBF2 is a light, muted blue. In OKLCH its lightness is 89%, its chroma 0.035 and its hue 262°. Its hue sits on the cool side of the wheel. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.033 away. Black text reads best on it, at 15.03:1.

Hue familyBlues
Lightnesslight (89%)
Chromamuted (0.035)
Temperaturecool
Nearest nameCadet Gray (#CED4DA)
Black text15.03:1
White text1.39:1

Values

HEX#CEDBF2
RGBrgb(206, 219, 242)
HSLhsl(218, 58%, 88%)
OKLCHoklch(88.9% 0.035 262)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CEDBF2 1.39:1 Fails Lc -21.9 Dividers and decoration only
Black text on #CEDBF2 15.03:1 AAA Lc 84.5 Fine for body text
#CEDBF2 text on white 1.39:1 Fails Lc 19.2 Dividers and decoration only
#CEDBF2 text on black 15.03:1 AAA Lc -84.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F5FA

    oklch(97% 0.007 268.5)

  2. Step 100

    100

    #E5EAF3

    oklch(93.6% 0.013 262.4)

  3. Step 200

    200 (this color)

    #CEDBF2

    oklch(88.9% 0.035 262)

  4. Step 300

    300

    #B1C1DE

    oklch(80.8% 0.045 262.4)

  5. Step 400

    400

    #88A1CE

    oklch(70.6% 0.072 262)

  6. Step 500

    500

    #6B89C1

    oklch(63% 0.092 262.4)

  7. Step 600

    600

    #5373AD

    oklch(55.7% 0.098 261.7)

  8. Step 700

    700

    #436095

    oklch(49.1% 0.092 261.7)

  9. Step 800

    800

    #374E79

    oklch(42.6% 0.077 262.2)

  10. Step 900

    900

    #304161

    oklch(37.6% 0.059 262.4)

  11. Step 950

    950

    #1C2639

    oklch(26.9% 0.038 262.7)

Export this scale for Tailwind in the Tailwind colors tool

#CEDBF2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4DCF30.009
Deuteranopia (no green cones)#D0D9F10.005
Tritanopia (no blue cones)#C6E0E20.032
Achromatopsia (no color)#DADADA0.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CEDBF2

    #CEDBF2

    oklch(88.9% 0.035 262)

  • #E6D9C1

    #E6D9C1

    oklch(88.9% 0.035 82.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CEDBF2

    #CEDBF2

    oklch(88.9% 0.035 262)

  • #C4DFEE

    #C4DFEE

    oklch(88.8% 0.035 232.1)

  • #DAD7F0

    #DAD7F0

    oklch(88.9% 0.034 291.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CEDBF2

    #CEDBF2

    oklch(88.9% 0.035 262)

  • #EED5C6

    #EED5C6

    oklch(89% 0.035 53)

  • #DADDC3

    #DADDC3

    oklch(88.8% 0.035 112.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CEDBF2

    #CEDBF2

    oklch(88.9% 0.035 262)

  • #F1D2D0

    #F1D2D0

    oklch(88.9% 0.035 22.2)

  • #CEE1CC

    #CEE1CC

    oklch(89% 0.035 142.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CEDBF2

    #CEDBF2

    oklch(88.9% 0.035 262)

  • #EED1DD

    #EED1DD

    oklch(88.8% 0.036 350.9)

  • #E6D9C1

    #E6D9C1

    oklch(88.9% 0.035 82.9)

  • #C4E2D8

    #C4E2D8

    oklch(88.8% 0.034 173.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CEDBF2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CEDBF2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.