#CED7F0

Closest named color: Cadet Gray (#CED4DA). oklch(88% 0.036 269.9), rgb(206, 215, 240).

Aa

Black text reads best on this color (14.60:1).

About this color

#CED7F0 is a light, muted blue. In OKLCH its lightness is 88%, its chroma 0.036 and its hue 270°. Its hue sits on the cool side of the wheel. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.029 away. Black text reads best on it, at 14.60:1.

Hue familyBlues
Lightnesslight (88%)
Chromamuted (0.036)
Temperaturecool
Nearest nameCadet Gray (#CED4DA)
Black text14.60:1
White text1.43:1

Values

HEX#CED7F0
RGBrgb(206, 215, 240)
HSLhsl(224, 53%, 87%)
OKLCHoklch(88% 0.036 269.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CED7F0 1.43:1 Fails Lc -23.9 Dividers and decoration only
Black text on #CED7F0 14.60:1 AAA Lc 82.7 Fine for body text
#CED7F0 text on white 1.43:1 Fails Lc 21.0 Dividers and decoration only
#CED7F0 text on black 14.60:1 AAA Lc -82.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F4F5FA

    oklch(97.1% 0.007 277.2)

  2. Step 100

    100

    #E6EAF3

    oklch(93.7% 0.013 266.7)

  3. Step 200

    200 (this color)

    #CED7F0

    oklch(88% 0.036 269.9)

  4. Step 300

    300

    #B5C0DF

    oklch(80.9% 0.045 269.9)

  5. Step 400

    400

    #8E9FCF

    oklch(70.7% 0.073 269.4)

  6. Step 500

    500

    #7387C3

    oklch(63.2% 0.094 269.5)

  7. Step 600

    600

    #5C6FAF

    oklch(55.5% 0.102 270.3)

  8. Step 700

    700

    #4C5D97

    oklch(49.1% 0.095 270.2)

  9. Step 800

    800

    #3E4C7A

    oklch(42.6% 0.079 270)

  10. Step 900

    900

    #354062

    oklch(37.8% 0.06 269.7)

  11. Step 950

    950

    #1F253A

    oklch(26.9% 0.04 271.3)

Export this scale for Tailwind in the Tailwind colors tool

#CED7F0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0D9F10.006
Deuteranopia (no green cones)#CDD6EF0.003
Tritanopia (no blue cones)#C6DCDF0.033
Achromatopsia (no color)#D7D7D70.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CED7F0

    #CED7F0

    oklch(88% 0.036 269.9)

  • #E1D7BD

    #E1D7BD

    oklch(88% 0.036 89.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CED7F0

    #CED7F0

    oklch(88% 0.036 269.9)

  • #C3DBED

    #C3DBED

    oklch(87.9% 0.036 240.3)

  • #DBD3EC

    #DBD3EC

    oklch(88.1% 0.035 300.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CED7F0

    #CED7F0

    oklch(88% 0.036 269.9)

  • #EAD3C1

    #EAD3C1

    oklch(88.1% 0.035 60.4)

  • #D4DBC1

    #D4DBC1

    oklch(87.9% 0.036 119.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CED7F0

    #CED7F0

    oklch(88% 0.036 269.9)

  • #EECFCA

    #EECFCA

    oklch(87.9% 0.036 28.7)

  • #C8DFCB

    #C8DFCB

    oklch(88.1% 0.037 149.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CED7F0

    #CED7F0

    oklch(88% 0.036 269.9)

  • #EDCED6

    #EDCED6

    oklch(88% 0.036 0.5)

  • #E1D7BD

    #E1D7BD

    oklch(88% 0.036 89.5)

  • #BFE0D8

    #BFE0D8

    oklch(88.1% 0.036 179.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CED7F0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CED7F0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.