#CED0B8

Closest named color: Pale Oak (#DBCFB0). oklch(85% 0.033 111), rgb(206, 208, 184).

Aa

Black text reads best on this color (13.33:1).

About this color

#CED0B8 is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.033 and its hue 111°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.019 away. Black text reads best on it, at 13.33:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.033)
Temperaturein between
Nearest namePale Oak (#DBCFB0)
Black text13.33:1
White text1.57:1

Values

HEX#CED0B8
RGBrgb(206, 208, 184)
HSLhsl(65, 20%, 77%)
OKLCHoklch(85% 0.033 111)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CED0B8 1.57:1 Fails Lc -29.6 Dividers and decoration only
Black text on #CED0B8 13.33:1 AAA Lc 77.6 Fine for body text
#CED0B8 text on white 1.57:1 Fails Lc 26.2 Dividers and decoration only
#CED0B8 text on black 13.33:1 AAA Lc -76.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F5F6F2

    oklch(97.1% 0.005 117.9)

  2. Step 100

    100

    #EAEBE2

    oklch(93.7% 0.012 111.8)

  3. Step 200

    200 (this color)

    #CED0B8

    oklch(85% 0.033 111)

  4. Step 300

    300

    #C1C4A5

    oklch(81% 0.042 111.8)

  5. Step 400

    400

    #A2A574

    oklch(70.7% 0.067 110.9)

  6. Step 500

    500

    #8B8E4F

    oklch(62.9% 0.085 111)

  7. Step 600

    600

    #767832

    oklch(55.6% 0.093 110.6)

  8. Step 700

    700

    #636525

    oklch(49.1% 0.086 110.9)

  9. Step 800

    800

    #515220

    oklch(42.6% 0.071 110.1)

  10. Step 900

    900

    #434420

    oklch(37.6% 0.055 110.2)

  11. Step 950

    950

    #272813

    oklch(27% 0.035 110.9)

Export this scale for Tailwind in the Tailwind colors tool

#CED0B8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CEB70.009
Deuteranopia (no green cones)#D4CEB90.010
Tritanopia (no blue cones)#D1CDC90.028
Achromatopsia (no color)#CECECE0.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CED0B8

    #CED0B8

    oklch(85% 0.033 111)

  • #CDCAE2

    #CDCAE2

    oklch(84.9% 0.033 291.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CED0B8

    #CED0B8

    oklch(85% 0.033 111)

  • #D9CCB6

    #D9CCB6

    oklch(85% 0.033 81)

  • #C3D3C0

    #C3D3C0

    oklch(84.9% 0.031 140.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CED0B8

    #CED0B8

    oklch(85% 0.033 111)

  • #C2CEE4

    #C2CEE4

    oklch(84.9% 0.033 262.7)

  • #D8C7DB

    #D8C7DB

    oklch(85% 0.033 321.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CED0B8

    #CED0B8

    oklch(85% 0.033 111)

  • #B9D2DF

    #B9D2DF

    oklch(84.9% 0.032 230.3)

  • #DFC5D0

    #DFC5D0

    oklch(84.8% 0.033 350.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CED0B8

    #CED0B8

    oklch(85% 0.033 111)

  • #B6D4D6

    #B6D4D6

    oklch(84.9% 0.032 201.5)

  • #CDCAE2

    #CDCAE2

    oklch(84.9% 0.033 291.4)

  • #E2C6C4

    #E2C6C4

    oklch(85% 0.032 22.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CED0B8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CED0B8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.