#CECCB5

Closest named color: Pale Oak (#DBCFB0). oklch(84.1% 0.031 103), rgb(206, 204, 181).

Aa

Black text reads best on this color (12.92:1).

About this color

#CECCB5 is a light, muted yellow. In OKLCH its lightness is 84%, its chroma 0.031 and its hue 103°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 12.92:1.

Hue familyYellows
Lightnesslight (84%)
Chromamuted (0.031)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.92:1
White text1.62:1

Values

HEX#CECCB5
RGBrgb(206, 204, 181)
HSLhsl(55, 20%, 76%)
OKLCHoklch(84.1% 0.031 103)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CECCB5 1.62:1 Fails Lc -31.5 Non-text elements, placeholder text
Black text on #CECCB5 12.92:1 AAA Lc 75.9 Fine for body text
#CECCB5 text on white 1.62:1 Fails Lc 27.9 Dividers and decoration only
#CECCB5 text on black 12.92:1 AAA Lc -75.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F6F6F2

    oklch(97.2% 0.005 106.5)

  2. Step 100

    100

    #EBEAE3

    oklch(93.6% 0.009 100)

  3. Step 200

    200

    #DBDACD

    oklch(88.6% 0.018 103.2)

  4. Step 300

    300 (this color)

    #CECCB5

    oklch(84.1% 0.031 103)

  5. Step 400

    400

    #A6A27E

    oklch(70.6% 0.05 102.3)

  6. Step 500

    500

    #908B5E

    oklch(63% 0.063 102.6)

  7. Step 600

    600

    #7B7544

    oklch(55.6% 0.069 102.3)

  8. Step 700

    700

    #676235

    oklch(49% 0.065 102.9)

  9. Step 800

    800

    #54502D

    oklch(42.6% 0.053 102.7)

  10. Step 900

    900

    #454328

    oklch(37.7% 0.042 104.6)

  11. Step 950

    950

    #292718

    oklch(27% 0.026 101.5)

Export this scale for Tailwind in the Tailwind colors tool

#CECCB5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1CAB40.006
Deuteranopia (no green cones)#D2CCB60.006
Tritanopia (no blue cones)#D2C9C50.027
Achromatopsia (no color)#CBCBCB0.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CECCB5

    #CECCB5

    oklch(84.1% 0.031 103)

  • #C7C9DF

    #C7C9DF

    oklch(84.1% 0.031 281.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CECCB5

    #CECCB5

    oklch(84.1% 0.031 103)

  • #D8C8B5

    #D8C8B5

    oklch(84.1% 0.031 72.1)

  • #C3CFBB

    #C3CFBB

    oklch(84% 0.03 132.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CECCB5

    #CECCB5

    oklch(84.1% 0.031 103)

  • #BDCCDF

    #BDCCDF

    oklch(84% 0.031 254.3)

  • #D2C5DA

    #D2C5DA

    oklch(84% 0.032 312.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CECCB5

    #CECCB5

    oklch(84.1% 0.031 103)

  • #B6D0DA

    #B6D0DA

    oklch(84.1% 0.031 222.9)

  • #DAC3D0

    #DAC3D0

    oklch(84% 0.031 342.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CECCB5

    #CECCB5

    oklch(84.1% 0.031 103)

  • #B4D2D0

    #B4D2D0

    oklch(84.1% 0.032 191.6)

  • #C7C9DF

    #C7C9DF

    oklch(84.1% 0.031 281.6)

  • #DEC3C5

    #DEC3C5

    oklch(84.1% 0.031 12.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CECCB5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CECCB5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.