#CECAB4

Closest named color: Ash Gray (#BFC8AD). oklch(83.6% 0.03 98.5), rgb(206, 202, 180).

Aa

Black text reads best on this color (12.73:1).

About this color

#CECAB4 is a light, muted yellow. In OKLCH its lightness is 84%, its chroma 0.030 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Ash Gray (#BFC8AD), ΔE 0.024 away. Black text reads best on it, at 12.73:1.

Hue familyYellows
Lightnesslight (84%)
Chromamuted (0.030)
Temperaturewarm
Nearest nameAsh Gray (#BFC8AD)
Black text12.73:1
White text1.64:1

Values

HEX#CECAB4
RGBrgb(206, 202, 180)
HSLhsl(51, 21%, 76%)
OKLCHoklch(83.6% 0.03 98.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CECAB4 1.64:1 Fails Lc -32.4 Non-text elements, placeholder text
Black text on #CECAB4 12.73:1 AAA Lc 75.1 Fine for body text
#CECAB4 text on white 1.64:1 Fails Lc 28.8 Dividers and decoration only
#CECAB4 text on black 12.73:1 AAA Lc -74.1 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F6F5F2

    oklch(97% 0.004 91.4)

  2. Step 100

    100

    #EBEAE3

    oklch(93.6% 0.009 100)

  3. Step 200

    200

    #DCD9CD

    oklch(88.4% 0.017 95.2)

  4. Step 300

    300 (this color)

    #CECAB4

    oklch(83.6% 0.03 98.5)

  5. Step 400

    400

    #A8A17F

    oklch(70.6% 0.048 97.7)

  6. Step 500

    500

    #938A5F

    oklch(63.1% 0.061 97.8)

  7. Step 600

    600

    #7D7445

    oklch(55.6% 0.067 98.7)

  8. Step 700

    700

    #6A6136

    oklch(49.1% 0.062 97.8)

  9. Step 800

    800

    #564F2D

    oklch(42.6% 0.052 98)

  10. Step 900

    900

    #474229

    oklch(37.7% 0.04 98.3)

  11. Step 950

    950

    #2A2718

    oklch(27.1% 0.026 98.2)

Export this scale for Tailwind in the Tailwind colors tool

#CECAB4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CFC8B30.005
Deuteranopia (no green cones)#D0CAB50.003
Tritanopia (no blue cones)#D3C7C40.027
Achromatopsia (no color)#C9C9C90.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CECAB4

    #CECAB4

    oklch(83.6% 0.03 98.5)

  • #C4C8DD

    #C4C8DD

    oklch(83.6% 0.03 277.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CECAB4

    #CECAB4

    oklch(83.6% 0.03 98.5)

  • #D7C6B5

    #D7C6B5

    oklch(83.6% 0.03 67.4)

  • #C3CDB9

    #C3CDB9

    oklch(83.5% 0.029 128.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CECAB4

    #CECAB4

    oklch(83.6% 0.03 98.5)

  • #BBCCDD

    #BBCCDD

    oklch(83.8% 0.03 248.2)

  • #CFC4D9

    #CFC4D9

    oklch(83.6% 0.031 309)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CECAB4

    #CECAB4

    oklch(83.6% 0.03 98.5)

  • #B5CFD7

    #B5CFD7

    oklch(83.8% 0.03 218.2)

  • #D7C2D0

    #D7C2D0

    oklch(83.6% 0.03 338)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CECAB4

    #CECAB4

    oklch(83.6% 0.03 98.5)

  • #B4D0CD

    #B4D0CD

    oklch(83.6% 0.03 188.7)

  • #C4C8DD

    #C4C8DD

    oklch(83.6% 0.03 277.2)

  • #DCC2C5

    #DCC2C5

    oklch(83.7% 0.03 9.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CECAB4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CECAB4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.