#CDDBFA

Closest named color: Cadet Gray (#CED4DA). oklch(89.1% 0.045 266.2), rgb(205, 219, 250).

Aa

Black text reads best on this color (15.10:1).

About this color

#CDDBFA is a light, muted blue. In OKLCH its lightness is 89%, its chroma 0.045 and its hue 266°. Its hue sits on the cool side of the wheel. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.043 away. Black text reads best on it, at 15.10:1.

Hue familyBlues
Lightnesslight (89%)
Chromamuted (0.045)
Temperaturecool
Nearest nameCadet Gray (#CED4DA)
Black text15.10:1
White text1.38:1

Values

HEX#CDDBFA
RGBrgb(205, 219, 250)
HSLhsl(221, 82%, 89%)
OKLCHoklch(89.1% 0.045 266.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CDDBFA 1.38:1 Fails Lc -21.6 Dividers and decoration only
Black text on #CDDBFA 15.10:1 AAA Lc 84.7 Fine for body text
#CDDBFA text on white 1.38:1 Fails Lc 18.9 Dividers and decoration only
#CDDBFA text on black 15.10:1 AAA Lc -84.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F5FB

    oklch(97% 0.008 271.3)

  2. Step 100

    100

    #E5EAF6

    oklch(93.7% 0.017 267.8)

  3. Step 200

    200 (this color)

    #CDDBFA

    oklch(89.1% 0.045 266.2)

  4. Step 300

    300

    #AFC0E7

    oklch(80.8% 0.058 266.6)

  5. Step 400

    400

    #859FDB

    oklch(70.6% 0.093 266)

  6. Step 500

    500

    #6886D2

    oklch(63.1% 0.12 266.7)

  7. Step 600

    600

    #4F6FBF

    oklch(55.6% 0.13 265.9)

  8. Step 700

    700

    #405CA5

    oklch(49% 0.122 266.2)

  9. Step 800

    800

    #354C85

    oklch(42.7% 0.099 265.8)

  10. Step 900

    900

    #2E406B

    oklch(37.8% 0.077 265.7)

  11. Step 950

    950

    #1B253F

    oklch(26.9% 0.051 267)

Export this scale for Tailwind in the Tailwind colors tool

#CDDBFA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2DDFC0.009
Deuteranopia (no green cones)#CED9F90.005
Tritanopia (no blue cones)#C2E1E50.041
Achromatopsia (no color)#DBDBDB0.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CDDBFA

    #CDDBFA

    oklch(89.1% 0.045 266.2)

  • #E8DABA

    #E8DABA

    oklch(89.1% 0.045 87.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CDDBFA

    #CDDBFA

    oklch(89.1% 0.045 266.2)

  • #BFE0F5

    #BFE0F5

    oklch(88.9% 0.045 236)

  • #DDD5F6

    #DDD5F6

    oklch(89% 0.046 296.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CDDBFA

    #CDDBFA

    oklch(89.1% 0.045 266.2)

  • #F3D4BF

    #F3D4BF

    oklch(89% 0.045 56.2)

  • #D9DFBE

    #D9DFBE

    oklch(89% 0.044 115.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CDDBFA

    #CDDBFA

    oklch(89.1% 0.045 266.2)

  • #F8D0CB

    #F8D0CB

    oklch(89% 0.046 26.4)

  • #C9E4CA

    #C9E4CA

    oklch(89.2% 0.045 146.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CDDBFA

    #CDDBFA

    oklch(89.1% 0.045 266.2)

  • #F5CFDC

    #F5CFDC

    oklch(89% 0.046 355.5)

  • #E8DABA

    #E8DABA

    oklch(89.1% 0.045 87.2)

  • #BDE5DA

    #BDE5DA

    oklch(89% 0.044 176.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CDDBFA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CDDBFA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.