#CDDBF6

Closest named color: Cadet Gray (#CED4DA). oklch(88.9% 0.04 263.7), rgb(205, 219, 246).

Aa

Black text reads best on this color (15.05:1).

About this color

#CDDBF6 is a light, muted blue. In OKLCH its lightness is 89%, its chroma 0.040 and its hue 264°. Its hue sits on the cool side of the wheel. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.037 away. Black text reads best on it, at 15.05:1.

Hue familyBlues
Lightnesslight (89%)
Chromamuted (0.040)
Temperaturecool
Nearest nameCadet Gray (#CED4DA)
Black text15.05:1
White text1.39:1

Values

HEX#CDDBF6
RGBrgb(205, 219, 246)
HSLhsl(220, 69%, 88%)
OKLCHoklch(88.9% 0.04 263.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CDDBF6 1.39:1 Fails Lc -21.9 Dividers and decoration only
Black text on #CDDBF6 15.05:1 AAA Lc 84.5 Fine for body text
#CDDBF6 text on white 1.39:1 Fails Lc 19.1 Dividers and decoration only
#CDDBF6 text on black 15.05:1 AAA Lc -84.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F5FA

    oklch(97% 0.007 268.5)

  2. Step 100

    100

    #E5EAF4

    oklch(93.6% 0.015 264.5)

  3. Step 200

    200 (this color)

    #CDDBF6

    oklch(88.9% 0.04 263.7)

  4. Step 300

    300

    #B0C1E3

    oklch(80.9% 0.052 264.2)

  5. Step 400

    400

    #86A0D5

    oklch(70.6% 0.083 264.1)

  6. Step 500

    500

    #6888CA

    oklch(63.1% 0.107 263.9)

  7. Step 600

    600

    #5071B6

    oklch(55.6% 0.114 263.7)

  8. Step 700

    700

    #415E9D

    oklch(49% 0.107 264.2)

  9. Step 800

    800

    #354D7F

    oklch(42.6% 0.089 263.7)

  10. Step 900

    900

    #2E4166

    oklch(37.7% 0.068 262.8)

  11. Step 950

    950

    #1B263C

    oklch(27% 0.044 263.4)

Export this scale for Tailwind in the Tailwind colors tool

#CDDBF6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3DCF70.009
Deuteranopia (no green cones)#CFD9F50.005
Tritanopia (no blue cones)#C3E0E40.035
Achromatopsia (no color)#DADADA0.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CDDBF6

    #CDDBF6

    oklch(88.9% 0.04 263.7)

  • #E7D9BD

    #E7D9BD

    oklch(88.9% 0.04 84.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CDDBF6

    #CDDBF6

    oklch(88.9% 0.04 263.7)

  • #C2E0F1

    #C2E0F1

    oklch(89% 0.039 232.7)

  • #DBD6F3

    #DBD6F3

    oklch(88.9% 0.04 293.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CDDBF6

    #CDDBF6

    oklch(88.9% 0.04 263.7)

  • #F1D4C2

    #F1D4C2

    oklch(88.9% 0.041 53.9)

  • #DADEC0

    #DADEC0

    oklch(89% 0.04 113.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CDDBF6

    #CDDBF6

    oklch(88.9% 0.04 263.7)

  • #F4D1CE

    #F4D1CE

    oklch(88.9% 0.04 23.7)

  • #CBE2CA

    #CBE2CA

    oklch(88.9% 0.041 144.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CDDBF6

    #CDDBF6

    oklch(88.9% 0.04 263.7)

  • #F1D0DC

    #F1D0DC

    oklch(88.9% 0.04 354)

  • #E7D9BD

    #E7D9BD

    oklch(88.9% 0.04 84.6)

  • #C0E4D8

    #C0E4D8

    oklch(89% 0.041 173.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CDDBF6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CDDBF6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.