#CDDAF1

Closest named color: Cadet Gray (#CED4DA). oklch(88.6% 0.035 262), rgb(205, 218, 241).

Aa

Black text reads best on this color (14.89:1).

About this color

#CDDAF1 is a light, muted blue. In OKLCH its lightness is 89%, its chroma 0.035 and its hue 262°. Its hue sits on the cool side of the wheel. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.031 away. Black text reads best on it, at 14.89:1.

Hue familyBlues
Lightnesslight (89%)
Chromamuted (0.035)
Temperaturecool
Nearest nameCadet Gray (#CED4DA)
Black text14.89:1
White text1.40:1

Values

HEX#CDDAF1
RGBrgb(205, 218, 241)
HSLhsl(218, 56%, 87%)
OKLCHoklch(88.6% 0.035 262)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CDDAF1 1.40:1 Fails Lc -22.6 Dividers and decoration only
Black text on #CDDAF1 14.89:1 AAA Lc 83.9 Fine for body text
#CDDAF1 text on white 1.40:1 Fails Lc 19.8 Dividers and decoration only
#CDDAF1 text on black 14.89:1 AAA Lc -83.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F5FA

    oklch(97% 0.007 268.5)

  2. Step 100

    100

    #E5EAF3

    oklch(93.6% 0.013 262.4)

  3. Step 200

    200 (this color)

    #CDDAF1

    oklch(88.6% 0.035 262)

  4. Step 300

    300

    #B1C1DE

    oklch(80.8% 0.045 262.4)

  5. Step 400

    400

    #88A1CE

    oklch(70.6% 0.072 262)

  6. Step 500

    500

    #6B89C1

    oklch(63% 0.092 262.4)

  7. Step 600

    600

    #5373AD

    oklch(55.7% 0.098 261.7)

  8. Step 700

    700

    #436095

    oklch(49.1% 0.092 261.7)

  9. Step 800

    800

    #374E79

    oklch(42.6% 0.077 262.2)

  10. Step 900

    900

    #304161

    oklch(37.6% 0.059 262.4)

  11. Step 950

    950

    #1C2639

    oklch(26.9% 0.038 262.7)

Export this scale for Tailwind in the Tailwind colors tool

#CDDAF1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3DBF20.009
Deuteranopia (no green cones)#CFD8F00.005
Tritanopia (no blue cones)#C5DFE10.032
Achromatopsia (no color)#D9D9D90.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CDDAF1

    #CDDAF1

    oklch(88.6% 0.035 262)

  • #E5D8C0

    #E5D8C0

    oklch(88.6% 0.035 82.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CDDAF1

    #CDDAF1

    oklch(88.6% 0.035 262)

  • #C3DEED

    #C3DEED

    oklch(88.5% 0.035 232.1)

  • #D9D6EF

    #D9D6EF

    oklch(88.6% 0.034 291.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CDDAF1

    #CDDAF1

    oklch(88.6% 0.035 262)

  • #EDD4C5

    #EDD4C5

    oklch(88.7% 0.035 53)

  • #D9DCC2

    #D9DCC2

    oklch(88.5% 0.035 112.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CDDAF1

    #CDDAF1

    oklch(88.6% 0.035 262)

  • #F0D1CF

    #F0D1CF

    oklch(88.6% 0.035 22.2)

  • #CDE0CB

    #CDE0CB

    oklch(88.7% 0.035 142.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CDDAF1

    #CDDAF1

    oklch(88.6% 0.035 262)

  • #EDD0DC

    #EDD0DC

    oklch(88.5% 0.036 350.9)

  • #E5D8C0

    #E5D8C0

    oklch(88.6% 0.035 82.9)

  • #C3E1D7

    #C3E1D7

    oklch(88.5% 0.034 173.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CDDAF1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CDDAF1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.