#CDD2EF

Closest named color: Cadet Gray (#CED4DA). oklch(86.9% 0.04 277.8), rgb(205, 210, 239).

Aa

Black text reads best on this color (14.06:1).

About this color

#CDD2EF is a light, muted blue. In OKLCH its lightness is 87%, its chroma 0.040 and its hue 278°. Its hue sits on the cool side of the wheel. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.032 away. Black text reads best on it, at 14.06:1.

Hue familyBlues
Lightnesslight (87%)
Chromamuted (0.040)
Temperaturecool
Nearest nameCadet Gray (#CED4DA)
Black text14.06:1
White text1.49:1

Values

HEX#CDD2EF
RGBrgb(205, 210, 239)
HSLhsl(231, 52%, 87%)
OKLCHoklch(86.9% 0.04 277.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CDD2EF 1.49:1 Fails Lc -26.3 Dividers and decoration only
Black text on #CDD2EF 14.06:1 AAA Lc 80.6 Fine for body text
#CDD2EF text on white 1.49:1 Fails Lc 23.2 Dividers and decoration only
#CDD2EF text on black 14.06:1 AAA Lc -80.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F4F5FA

    oklch(97.1% 0.007 277.2)

  2. Step 100

    100

    #E7E9F4

    oklch(93.6% 0.015 277.8)

  3. Step 200

    200 (this color)

    #CDD2EF

    oklch(86.9% 0.04 277.8)

  4. Step 300

    300

    #B8BEE3

    oklch(80.9% 0.053 277.9)

  5. Step 400

    400

    #949CD4

    oklch(70.7% 0.082 277.8)

  6. Step 500

    500

    #7A83C9

    oklch(63.2% 0.106 277.3)

  7. Step 600

    600

    #646BB6

    oklch(55.6% 0.116 277.9)

  8. Step 700

    700

    #53599C

    oklch(49.1% 0.107 277.8)

  9. Step 800

    800

    #44497F

    oklch(42.7% 0.089 277.9)

  10. Step 900

    900

    #393D66

    oklch(37.6% 0.07 278.2)

  11. Step 950

    950

    #21243C

    oklch(27% 0.045 277.5)

Export this scale for Tailwind in the Tailwind colors tool

#CDD2EF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CBD5F00.008
Deuteranopia (no green cones)#C9D2EE0.006
Tritanopia (no blue cones)#C6D7DB0.036
Achromatopsia (no color)#D3D3D30.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CDD2EF

    #CDD2EF

    oklch(86.9% 0.04 277.8)

  • #DBD5B7

    #DBD5B7

    oklch(87% 0.041 97.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CDD2EF

    #CDD2EF

    oklch(86.9% 0.04 277.8)

  • #C0D7EE

    #C0D7EE

    oklch(86.9% 0.04 248.3)

  • #DBCDE9

    #DBCDE9

    oklch(86.8% 0.041 307.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CDD2EF

    #CDD2EF

    oklch(86.9% 0.04 277.8)

  • #E6D0B8

    #E6D0B8

    oklch(86.9% 0.041 69.7)

  • #CCD9BD

    #CCD9BD

    oklch(86.8% 0.04 127.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CDD2EF

    #CDD2EF

    oklch(86.9% 0.04 277.8)

  • #EDCBC1

    #EDCBC1

    oklch(86.8% 0.041 37)

  • #BFDCCA

    #BFDCCA

    oklch(86.8% 0.039 158.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CDD2EF

    #CDD2EF

    oklch(86.9% 0.04 277.8)

  • #EDCACF

    #EDCACF

    oklch(87% 0.04 8.2)

  • #DBD5B7

    #DBD5B7

    oklch(87% 0.041 97.8)

  • #B7DDD9

    #B7DDD9

    oklch(86.9% 0.04 188.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CDD2EF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CDD2EF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.