#CCDDF4

Closest named color: Cadet Gray (#CED4DA). oklch(89.2% 0.037 256), rgb(204, 221, 244).

Aa

Black text reads best on this color (15.21:1).

About this color

#CCDDF4 is a light, muted blue. In OKLCH its lightness is 89%, its chroma 0.037 and its hue 256°. Its hue sits on the cool side of the wheel. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.036 away. Black text reads best on it, at 15.21:1.

Hue familyBlues
Lightnesslight (89%)
Chromamuted (0.037)
Temperaturecool
Nearest nameCadet Gray (#CED4DA)
Black text15.21:1
White text1.38:1

Values

HEX#CCDDF4
RGBrgb(204, 221, 244)
HSLhsl(215, 65%, 88%)
OKLCHoklch(89.2% 0.037 256)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CCDDF4 1.38:1 Fails Lc -21.2 Dividers and decoration only
Black text on #CCDDF4 15.21:1 AAA Lc 85.2 Fine for body text
#CCDDF4 text on white 1.38:1 Fails Lc 18.5 Dividers and decoration only
#CCDDF4 text on black 15.21:1 AAA Lc -85.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F6FA

    oklch(97.2% 0.006 255.5)

  2. Step 100

    100

    #E4EAF3

    oklch(93.5% 0.014 258.3)

  3. Step 200

    200 (this color)

    #CCDDF4

    oklch(89.2% 0.037 256)

  4. Step 300

    300

    #ADC3DF

    oklch(81% 0.046 254.5)

  5. Step 400

    400

    #82A3CF

    oklch(70.7% 0.074 255.8)

  6. Step 500

    500

    #628BC3

    oklch(63% 0.096 256.4)

  7. Step 600

    600

    #4875B0

    oklch(55.7% 0.105 255.7)

  8. Step 700

    700

    #396297

    oklch(49.1% 0.097 255.5)

  9. Step 800

    800

    #30507A

    oklch(42.7% 0.08 255.7)

  10. Step 900

    900

    #2B4362

    oklch(37.8% 0.061 255.3)

  11. Step 950

    950

    #19273A

    oklch(27% 0.041 256.3)

Export this scale for Tailwind in the Tailwind colors tool

#CCDDF4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5DEF50.012
Deuteranopia (no green cones)#D1DAF30.009
Tritanopia (no blue cones)#C2E2E40.033
Achromatopsia (no color)#DBDBDB0.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CCDDF4

    #CCDDF4

    oklch(89.2% 0.037 256)

  • #EAD9C1

    #EAD9C1

    oklch(89.3% 0.037 76.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CCDDF4

    #CCDDF4

    oklch(89.2% 0.037 256)

  • #C3E1EE

    #C3E1EE

    oklch(89.2% 0.036 225.8)

  • #D9D8F3

    #D9D8F3

    oklch(89.1% 0.037 287.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CCDDF4

    #CCDDF4

    oklch(89.2% 0.037 256)

  • #F1D5C8

    #F1D5C8

    oklch(89.3% 0.036 46.5)

  • #DEDDC2

    #DEDDC2

    oklch(89.1% 0.036 105.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CCDDF4

    #CCDDF4

    oklch(89.2% 0.037 256)

  • #F3D2D3

    #F3D2D3

    oklch(89.2% 0.037 15.8)

  • #D1E1CA

    #D1E1CA

    oklch(89.1% 0.035 136)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CCDDF4

    #CCDDF4

    oklch(89.2% 0.037 256)

  • #EFD2E0

    #EFD2E0

    oklch(89.2% 0.037 347.1)

  • #EAD9C1

    #EAD9C1

    oklch(89.3% 0.037 76.6)

  • #C6E4D6

    #C6E4D6

    oklch(89.3% 0.037 165.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CCDDF4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CCDDF4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.