#CBDDFA

Closest named color: Cadet Gray (#CED4DA). oklch(89.3% 0.044 260), rgb(203, 221, 250).

Aa

Black text reads best on this color (15.26:1).

About this color

#CBDDFA is a light, muted blue. In OKLCH its lightness is 89%, its chroma 0.044 and its hue 260°. Its hue sits on the cool side of the wheel. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.043 away. Black text reads best on it, at 15.26:1.

Hue familyBlues
Lightnesslight (89%)
Chromamuted (0.044)
Temperaturecool
Nearest nameCadet Gray (#CED4DA)
Black text15.26:1
White text1.37:1

Values

HEX#CBDDFA
RGBrgb(203, 221, 250)
HSLhsl(217, 82%, 89%)
OKLCHoklch(89.3% 0.044 260)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CBDDFA 1.37:1 Fails Lc -21.0 Dividers and decoration only
Black text on #CBDDFA 15.26:1 AAA Lc 85.3 Fine for body text
#CBDDFA text on white 1.37:1 Fails Lc 18.3 Dividers and decoration only
#CBDDFA text on black 15.26:1 AAA Lc -85.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F6FB

    oklch(97.2% 0.008 253.9)

  2. Step 100

    100

    #E3EAF5

    oklch(93.5% 0.017 259.4)

  3. Step 200

    200 (this color)

    #CBDDFA

    oklch(89.3% 0.044 260)

  4. Step 300

    300

    #ABC2E6

    oklch(80.9% 0.057 259.3)

  5. Step 400

    400

    #7FA2DA

    oklch(70.8% 0.091 259.6)

  6. Step 500

    500

    #5F89D0

    oklch(63.1% 0.117 260.4)

  7. Step 600

    600

    #4572BD

    oklch(55.6% 0.127 260.1)

  8. Step 700

    700

    #365FA3

    oklch(49% 0.119 260)

  9. Step 800

    800

    #2D4E84

    oklch(42.7% 0.098 259.8)

  10. Step 900

    900

    #29416A

    oklch(37.7% 0.077 260.5)

  11. Step 950

    950

    #18263E

    oklch(26.9% 0.049 260.7)

Export this scale for Tailwind in the Tailwind colors tool

#CBDDFA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4DEFB0.012
Deuteranopia (no green cones)#CFDAF90.009
Tritanopia (no blue cones)#BFE3E60.040
Achromatopsia (no color)#DCDCDC0.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CBDDFA

    #CBDDFA

    oklch(89.3% 0.044 260)

  • #ECD9BB

    #ECD9BB

    oklch(89.3% 0.045 79.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CBDDFA

    #CBDDFA

    oklch(89.3% 0.044 260)

  • #BFE2F4

    #BFE2F4

    oklch(89.3% 0.044 230.2)

  • #DBD7F8

    #DBD7F8

    oklch(89.3% 0.045 291)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CBDDFA

    #CBDDFA

    oklch(89.3% 0.044 260)

  • #F5D4C2

    #F5D4C2

    oklch(89.3% 0.044 50.4)

  • #DDDFBD

    #DDDFBD

    oklch(89.3% 0.045 110)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CBDDFA

    #CBDDFA

    oklch(89.3% 0.044 260)

  • #F8D1D0

    #F8D1D0

    oklch(89.4% 0.044 19.7)

  • #CDE4C8

    #CDE4C8

    oklch(89.4% 0.045 140.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CBDDFA

    #CBDDFA

    oklch(89.3% 0.044 260)

  • #F4D0E0

    #F4D0E0

    oklch(89.3% 0.045 349.5)

  • #ECD9BB

    #ECD9BB

    oklch(89.3% 0.045 79.3)

  • #C0E6D7

    #C0E6D7

    oklch(89.4% 0.045 169.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CBDDFA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CBDDFA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.