#CBDCD6

Closest named color: Cadet Gray (#CED4DA). oklch(88% 0.02 172.7), rgb(203, 220, 214).

Aa

Black text reads best on this color (14.74:1).

About this color

#CBDCD6 is a light close to neutral grey. In OKLCH its lightness is 88%, its chroma 0.020. It has too little chroma to lean warm or cool. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.024 away. Black text reads best on it, at 14.74:1.

Hue familyNeutrals
Lightnesslight (88%)
Chromaclose to neutral grey (0.020)
Temperatureneutral
Nearest nameCadet Gray (#CED4DA)
Black text14.74:1
White text1.42:1

Values

HEX#CBDCD6
RGBrgb(203, 220, 214)
HSLhsl(159, 20%, 83%)
OKLCHoklch(88% 0.02 172.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CBDCD6 1.42:1 Fails Lc -23.2 Dividers and decoration only
Black text on #CBDCD6 14.74:1 AAA Lc 83.3 Fine for body text
#CBDCD6 text on white 1.42:1 Fails Lc 20.4 Dividers and decoration only
#CBDCD6 text on black 14.74:1 AAA Lc -83.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F6F5

    oklch(97.1% 0.003 174.5)

  2. Step 100

    100

    #E5EBE9

    oklch(93.5% 0.007 174.4)

  3. Step 200

    200 (this color)

    #CBDCD6

    oklch(88% 0.02 172.7)

  4. Step 300

    300

    #B1C6BF

    oklch(80.9% 0.025 173.7)

  5. Step 400

    400

    #87A99E

    oklch(70.6% 0.041 173.4)

  6. Step 500

    500

    #689486

    oklch(63% 0.053 172.8)

  7. Step 600

    600

    #4F7E70

    oklch(55.5% 0.056 173.4)

  8. Step 700

    700

    #3F6B5E

    oklch(49.2% 0.054 173.2)

  9. Step 800

    800

    #35574C

    oklch(42.7% 0.044 171.7)

  10. Step 900

    900

    #2E4840

    oklch(37.8% 0.035 173.1)

  11. Step 950

    950

    #1B2A25

    oklch(27% 0.022 171.9)

Export this scale for Tailwind in the Tailwind colors tool

#CBDCD6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBDAD60.021
Deuteranopia (no green cones)#D7D7D60.019
Tritanopia (no blue cones)#C8DCDA0.006
Achromatopsia (no color)#D8D8D80.020

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CBDCD6

    #CBDCD6

    oklch(88% 0.02 172.7)

  • #E3D2D9

    #E3D2D9

    oklch(88% 0.021 350.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CBDCD6

    #CBDCD6

    oklch(88% 0.02 172.7)

  • #D0DBCF

    #D0DBCF

    oklch(88% 0.02 143)

  • #C9DCDD

    #C9DCDD

    oklch(88.1% 0.02 200.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CBDCD6

    #CBDCD6

    oklch(88% 0.02 172.7)

  • #DED3DF

    #DED3DF

    oklch(87.9% 0.02 323.2)

  • #E5D3D1

    #E5D3D1

    oklch(88.1% 0.02 25.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CBDCD6

    #CBDCD6

    oklch(88% 0.02 172.7)

  • #D7D5E4

    #D7D5E4

    oklch(87.9% 0.021 292.1)

  • #E3D4CC

    #E3D4CC

    oklch(88% 0.02 50.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CBDCD6

    #CBDCD6

    oklch(88% 0.02 172.7)

  • #D1D8E5

    #D1D8E5

    oklch(88.1% 0.019 263)

  • #E3D2D9

    #E3D2D9

    oklch(88% 0.021 350.6)

  • #DED7C9

    #DED7C9

    oklch(88.1% 0.02 84.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CBDCD6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CBDCD6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.