#CBD1BA

Closest named color: Pale Oak (#DBCFB0). oklch(85% 0.032 119), rgb(203, 209, 186).

Aa

Black text reads best on this color (13.36:1).

About this color

#CBD1BA is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.032 and its hue 119°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.023 away. Black text reads best on it, at 13.36:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.032)
Temperaturein between
Nearest namePale Oak (#DBCFB0)
Black text13.36:1
White text1.57:1

Values

HEX#CBD1BA
RGBrgb(203, 209, 186)
HSLhsl(76, 20%, 77%)
OKLCHoklch(85% 0.032 119)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CBD1BA 1.57:1 Fails Lc -29.5 Dividers and decoration only
Black text on #CBD1BA 13.36:1 AAA Lc 77.7 Fine for body text
#CBD1BA text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#CBD1BA text on black 13.36:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F5F6F2

    oklch(97.1% 0.005 117.9)

  2. Step 100

    100

    #E9EBE2

    oklch(93.6% 0.012 116.8)

  3. Step 200

    200 (this color)

    #CBD1BA

    oklch(85% 0.032 119)

  4. Step 300

    300

    #BDC5A7

    oklch(80.9% 0.042 119.5)

  5. Step 400

    400

    #9CA778

    oklch(70.8% 0.066 118.8)

  6. Step 500

    500

    #849155

    oklch(63.2% 0.084 118.9)

  7. Step 600

    600

    #6E7B3A

    oklch(55.7% 0.091 118.8)

  8. Step 700

    700

    #5C672C

    oklch(49.1% 0.084 118.4)

  9. Step 800

    800

    #4B5425

    oklch(42.6% 0.07 118.4)

  10. Step 900

    900

    #3E4623

    oklch(37.7% 0.055 119.7)

  11. Step 950

    950

    #242915

    oklch(27% 0.035 120.3)

Export this scale for Tailwind in the Tailwind colors tool

#CBD1BA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CEB90.014
Deuteranopia (no green cones)#D4CEBB0.014
Tritanopia (no blue cones)#CDCECA0.026
Achromatopsia (no color)#CECECE0.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CBD1BA

    #CBD1BA

    oklch(85% 0.032 119)

  • #D0CAE0

    #D0CAE0

    oklch(85.1% 0.031 298.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CBD1BA

    #CBD1BA

    oklch(85% 0.032 119)

  • #D6CDB7

    #D6CDB7

    oklch(85% 0.031 88.4)

  • #C0D4C3

    #C0D4C3

    oklch(85% 0.032 149.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CBD1BA

    #CBD1BA

    oklch(85% 0.032 119)

  • #C5CDE3

    #C5CDE3

    oklch(84.9% 0.032 269.8)

  • #DAC7D8

    #DAC7D8

    oklch(85% 0.031 329.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CBD1BA

    #CBD1BA

    oklch(85% 0.032 119)

  • #BCD1E1

    #BCD1E1

    oklch(85% 0.032 240.7)

  • #E0C6CD

    #E0C6CD

    oklch(85% 0.031 359.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CBD1BA

    #CBD1BA

    oklch(85% 0.032 119)

  • #B7D4D9

    #B7D4D9

    oklch(85% 0.032 209.2)

  • #D0CAE0

    #D0CAE0

    oklch(85.1% 0.031 298.2)

  • #E2C6C2

    #E2C6C2

    oklch(84.9% 0.032 27.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CBD1BA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CBD1BA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.