#CBD0C2

Closest named color: Light Gray (#D3D3D3). oklch(85% 0.02 122.9), rgb(203, 208, 194).

Aa

Black text reads best on this color (13.34:1).

About this color

#CBD0C2 is a light close to neutral grey. In OKLCH its lightness is 85%, its chroma 0.020. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.026 away. Black text reads best on it, at 13.34:1.

Hue familyNeutrals
Lightnesslight (85%)
Chromaclose to neutral grey (0.020)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text13.34:1
White text1.57:1

Values

HEX#CBD0C2
RGBrgb(203, 208, 194)
HSLhsl(81, 13%, 79%)
OKLCHoklch(85% 0.02 122.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CBD0C2 1.57:1 Fails Lc -29.6 Dividers and decoration only
Black text on #CBD0C2 13.34:1 AAA Lc 77.6 Fine for body text
#CBD0C2 text on white 1.57:1 Fails Lc 26.2 Dividers and decoration only
#CBD0C2 text on black 13.34:1 AAA Lc -76.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F5F6F3

    oklch(97.2% 0.004 121.6)

  2. Step 100

    100

    #E9EBE5

    oklch(93.7% 0.008 121.6)

  3. Step 200

    200 (this color)

    #CBD0C2

    oklch(85% 0.02 122.9)

  4. Step 300

    300

    #BDC4B2

    oklch(81% 0.026 124.3)

  5. Step 400

    400

    #9CA589

    oklch(70.7% 0.041 121.9)

  6. Step 500

    500

    #838F6C

    oklch(63.1% 0.052 123.3)

  7. Step 600

    600

    #6D7954

    oklch(55.6% 0.056 122.8)

  8. Step 700

    700

    #5B6644

    oklch(49.1% 0.053 122.9)

  9. Step 800

    800

    #4A5338

    oklch(42.6% 0.044 123.2)

  10. Step 900

    900

    #3E4531

    oklch(37.8% 0.034 123.7)

  11. Step 950

    950

    #24281D

    oklch(26.9% 0.02 124)

Export this scale for Tailwind in the Tailwind colors tool

#CBD0C2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2CEC10.010
Deuteranopia (no green cones)#D1CEC30.010
Tritanopia (no blue cones)#CCCECC0.017
Achromatopsia (no color)#CECECE0.020

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CBD0C2

    #CBD0C2

    oklch(85% 0.02 122.9)

  • #D0CBD9

    #D0CBD9

    oklch(85% 0.02 302.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CBD0C2

    #CBD0C2

    oklch(85% 0.02 122.9)

  • #D2CEBF

    #D2CEBF

    oklch(85% 0.021 94.6)

  • #C5D2C8

    #C5D2C8

    oklch(85.1% 0.02 152.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CBD0C2

    #CBD0C2

    oklch(85% 0.02 122.9)

  • #C9CDDB

    #C9CDDB

    oklch(84.9% 0.02 273.2)

  • #D6C9D3

    #D6C9D3

    oklch(84.9% 0.02 333.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CBD0C2

    #CBD0C2

    oklch(85% 0.02 122.9)

  • #C3D0DA

    #C3D0DA

    oklch(85.1% 0.02 240.8)

  • #DAC9CC

    #DAC9CC

    oklch(85.1% 0.019 5.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CBD0C2

    #CBD0C2

    oklch(85% 0.02 122.9)

  • #C0D1D5

    #C0D1D5

    oklch(84.9% 0.019 213.4)

  • #D0CBD9

    #D0CBD9

    oklch(85% 0.02 302.2)

  • #DAC9C5

    #DAC9C5

    oklch(84.9% 0.02 33.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CBD0C2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CBD0C2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.