#C7FFE4

Closest named color: Pale Aqua (#B8FFEB). oklch(95.4% 0.067 164), rgb(199, 255, 228).

Aa

Black text reads best on this color (18.85:1).

About this color

#C7FFE4 is a very light, muted green. In OKLCH its lightness is 95%, its chroma 0.067 and its hue 164°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Aqua (#B8FFEB), ΔE 0.018 away. Black text reads best on it, at 18.85:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamuted (0.067)
Temperaturein between
Nearest namePale Aqua (#B8FFEB)
Black text18.85:1
White text1.11:1

Values

HEX#C7FFE4
RGBrgb(199, 255, 228)
HSLhsl(151, 100%, 89%)
OKLCHoklch(95.4% 0.067 164)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #C7FFE4 1.11:1 Fails Lc 0.0 Not readable
Black text on #C7FFE4 18.85:1 AAA Lc 98.7 Preferred for body text
#C7FFE4 text on white 1.11:1 Fails Lc 0.0 Not readable
#C7FFE4 text on black 18.85:1 AAA Lc -99.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #C7FFE4

    oklch(95.4% 0.067 164)

  2. Step 100

    100

    #DCEFE5

    oklch(93.5% 0.024 163.1)

  3. Step 200

    200

    #BDE4D1

    oklch(88.6% 0.048 164.3)

  4. Step 300

    300

    #8BD3B2

    oklch(81% 0.086 164)

  5. Step 400

    400

    #2EBB89

    oklch(70.7% 0.138 164)

  6. Step 500

    500

    #00A273

    oklch(63.1% 0.134 164)

  7. Step 600

    600

    #008860

    oklch(55.5% 0.118 164)

  8. Step 700

    700

    #007350

    oklch(49.2% 0.105 163.6)

  9. Step 800

    800

    #005E41

    oklch(42.7% 0.091 163.9)

  10. Step 900

    900

    #004F36

    oklch(37.9% 0.081 163.8)

  11. Step 950

    950

    #002F1F

    oklch(27% 0.057 164.4)

Export this scale for Tailwind in the Tailwind colors tool

#C7FFE4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FDF7E30.067
Deuteranopia (no green cones)#F3F0E60.064
Tritanopia (no blue cones)#BCFFF70.027
Achromatopsia (no color)#F3F3F30.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #C7FFE4

    #C7FFE4

    oklch(95.4% 0.067 164)

  • #FFE9F5

    #FFE9F5

    oklch(95.5% 0.029 343.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #C7FFE4

    #C7FFE4

    oklch(95.4% 0.067 164)

  • #DEFBCD

    #DEFBCD

    oklch(95.5% 0.068 134)

  • #BBFFFD

    #BBFFFD

    oklch(95.5% 0.067 193.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #C7FFE4

    #C7FFE4

    oklch(95.4% 0.067 164)

  • #F8EAFF

    #F8EAFF

    oklch(95.4% 0.032 314.7)

  • #FFEAEB

    #FFEAEB

    oklch(95.4% 0.023 14.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #C7FFE4

    #C7FFE4

    oklch(95.4% 0.067 164)

  • #EEEEFF

    #EEEEFF

    oklch(95.4% 0.023 286)

  • #FFEBE3

    #FFEBE3

    oklch(95.4% 0.024 43.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #C7FFE4

    #C7FFE4

    oklch(95.4% 0.067 164)

  • #E6F1FF

    #E6F1FF

    oklch(95.4% 0.022 254.4)

  • #FFE9F5

    #FFE9F5

    oklch(95.5% 0.029 343.6)

  • #FFEDD6

    #FFEDD6

    oklch(95.4% 0.036 74.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #C7FFE4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #C7FFE4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.