#C6AA02

Closest named color: Muddy Yellow (#BFAC05). oklch(74% 0.152 97.2), rgb(198, 170, 2).

Aa

Black text reads best on this color (9.15:1).

About this color

#C6AA02 is a medium-light, vivid yellow. In OKLCH its lightness is 74%, its chroma 0.152 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Muddy Yellow (#BFAC05), ΔE 0.011 away. Black text reads best on it, at 9.15:1.

Hue familyYellows
Lightnessmedium-light (74%)
Chromavivid (0.152)
Temperaturewarm
Nearest nameMuddy Yellow (#BFAC05)
Black text9.15:1
White text2.29:1

Values

HEX#C6AA02
RGBrgb(198, 170, 2)
HSLhsl(51, 98%, 39%)
OKLCHoklch(74% 0.152 97.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #C6AA02 2.29:1 Fails Lc -49.9 Large or bold text, headings
Black text on #C6AA02 9.15:1 AAA Lc 58.9 Large or bold text, headings
#C6AA02 text on white 2.29:1 Fails Lc 45.0 Large or bold text, headings
#C6AA02 text on black 9.15:1 AAA Lc -57.1 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F8F6EC

    oklch(97.2% 0.013 97.4)

  2. Step 100

    100

    #EFEAD6

    oklch(93.6% 0.027 95.4)

  3. Step 200

    200

    #E2DAB2

    oklch(88.5% 0.053 98)

  4. Step 300

    300

    #D2C178

    oklch(80.9% 0.095 96.6)

  5. Step 400

    400 (this color)

    #C6AA02

    oklch(74% 0.152 97.2)

  6. Step 500

    500

    #A08900

    oklch(63.2% 0.13 97.2)

  7. Step 600

    600

    #867300

    oklch(55.7% 0.115 97.6)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#C6AA02 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#BDA6000.018
Deuteranopia (no green cones)#C4AF1B0.012
Tritanopia (no blue cones)#D79B900.141
Achromatopsia (no color)#ABABAB0.152

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #C6AA02

    #C6AA02

    oklch(74% 0.152 97.2)

  • #96A2FF

    #96A2FF

    oklch(74.1% 0.135 277)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #C6AA02

    #C6AA02

    oklch(74% 0.152 97.2)

  • #EA9526

    #EA9526

    oklch(74% 0.153 66.8)

  • #90BC48

    #90BC48

    oklch(74% 0.152 127.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #C6AA02

    #C6AA02

    oklch(74% 0.152 97.2)

  • #58B2FF

    #58B2FF

    oklch(74.1% 0.141 247)

  • #C48FF5

    #C48FF5

    oklch(74% 0.152 307)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #C6AA02

    #C6AA02

    oklch(74% 0.152 97.2)

  • #00BEE1

    #00BEE1

    oklch(73.9% 0.132 217.3)

  • #E783CD

    #E783CD

    oklch(74.1% 0.152 337.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #C6AA02

    #C6AA02

    oklch(74% 0.152 97.2)

  • #00C5B9

    #00C5B9

    oklch(74.1% 0.129 187.1)

  • #96A2FF

    #96A2FF

    oklch(74.1% 0.135 277)

  • #F97E9A

    #F97E9A

    oklch(74% 0.152 7.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #C6AA02, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #C6AA02 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.