#C4DBCD

Closest named color: Light Gray (#D3D3D3). oklch(87% 0.031 159), rgb(196, 219, 205).

Aa

Black text reads best on this color (14.36:1).

About this color

#C4DBCD is a light, muted green. In OKLCH its lightness is 87%, its chroma 0.031 and its hue 159°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Light Gray (#D3D3D3), ΔE 0.031 away. Black text reads best on it, at 14.36:1.

Hue familyGreens
Lightnesslight (87%)
Chromamuted (0.031)
Temperaturein between
Nearest nameLight Gray (#D3D3D3)
Black text14.36:1
White text1.46:1

Values

HEX#C4DBCD
RGBrgb(196, 219, 205)
HSLhsl(143, 24%, 81%)
OKLCHoklch(87% 0.031 159)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #C4DBCD 1.46:1 Fails Lc -25.0 Dividers and decoration only
Black text on #C4DBCD 14.36:1 AAA Lc 81.8 Fine for body text
#C4DBCD text on white 1.46:1 Fails Lc 22.0 Dividers and decoration only
#C4DBCD text on black 14.36:1 AAA Lc -81.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F7F4

    oklch(97.2% 0.006 153.8)

  2. Step 100

    100

    #E4ECE7

    oklch(93.6% 0.011 158.8)

  3. Step 200

    200 (this color)

    #C4DBCD

    oklch(87% 0.031 159)

  4. Step 300

    300

    #ACC9B7

    oklch(80.9% 0.04 158.1)

  5. Step 400

    400

    #7EAD92

    oklch(70.6% 0.064 159)

  6. Step 500

    500

    #5C9977

    oklch(63.2% 0.082 158.5)

  7. Step 600

    600

    #3F8360

    oklch(55.5% 0.089 159.1)

  8. Step 700

    700

    #316F4F

    oklch(49.1% 0.083 158.6)

  9. Step 800

    800

    #2A5A41

    oklch(42.6% 0.068 158.9)

  10. Step 900

    900

    #274A37

    oklch(37.6% 0.053 158.7)

  11. Step 950

    950

    #172C20

    oklch(27.1% 0.035 157.9)

Export this scale for Tailwind in the Tailwind colors tool

#C4DBCD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD7CC0.029
Deuteranopia (no green cones)#D6D4CE0.029
Tritanopia (no blue cones)#C0DBD70.014
Achromatopsia (no color)#D5D5D50.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #C4DBCD

    #C4DBCD

    oklch(87% 0.031 159)

  • #E3CDDB

    #E3CDDB

    oklch(87.1% 0.031 339.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #C4DBCD

    #C4DBCD

    oklch(87% 0.031 159)

  • #CED9C3

    #CED9C3

    oklch(87.1% 0.032 128.9)

  • #BEDBD8

    #BEDBD8

    oklch(86.9% 0.031 189)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #C4DBCD

    #C4DBCD

    oklch(87% 0.031 159)

  • #DACFE4

    #DACFE4

    oklch(87% 0.031 309)

  • #E8CCD0

    #E8CCD0

    oklch(87% 0.032 8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #C4DBCD

    #C4DBCD

    oklch(87% 0.031 159)

  • #CFD3E9

    #CFD3E9

    oklch(87.1% 0.031 277.5)

  • #E8CEC6

    #E8CEC6

    oklch(87.1% 0.031 37.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #C4DBCD

    #C4DBCD

    oklch(87% 0.031 159)

  • #C5D7E8

    #C5D7E8

    oklch(87.1% 0.031 246.6)

  • #E3CDDB

    #E3CDDB

    oklch(87.1% 0.031 339.3)

  • #E2D1BF

    #E2D1BF

    oklch(87% 0.031 69)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #C4DBCD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #C4DBCD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.