#C4D8BF

Closest named color: Pale Oak (#DBCFB0). oklch(86% 0.04 139.4), rgb(196, 216, 191).

Aa

Black text reads best on this color (13.92:1).

About this color

#C4D8BF is a light, muted green. In OKLCH its lightness is 86%, its chroma 0.040 and its hue 139°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.036 away. Black text reads best on it, at 13.92:1.

Hue familyGreens
Lightnesslight (86%)
Chromamuted (0.040)
Temperaturein between
Nearest namePale Oak (#DBCFB0)
Black text13.92:1
White text1.50:1

Values

HEX#C4D8BF
RGBrgb(196, 216, 191)
HSLhsl(108, 24%, 80%)
OKLCHoklch(86% 0.04 139.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #C4D8BF 1.50:1 Fails Lc -26.9 Dividers and decoration only
Black text on #C4D8BF 13.92:1 AAA Lc 80.0 Fine for body text
#C4D8BF text on white 1.50:1 Fails Lc 23.7 Dividers and decoration only
#C4D8BF text on black 13.92:1 AAA Lc -79.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F7F2

    oklch(97.2% 0.008 139.4)

  2. Step 100

    100

    #E5ECE3

    oklch(93.5% 0.014 138.7)

  3. Step 200

    200 (this color)

    #C4D8BF

    oklch(86% 0.04 139.4)

  4. Step 300

    300

    #B0C9AA

    oklch(80.9% 0.051 139.6)

  5. Step 400

    400

    #86AE7C

    oklch(70.8% 0.083 139.4)

  6. Step 500

    500

    #67995A

    oklch(63.1% 0.106 139.3)

  7. Step 600

    600

    #4D833F

    oklch(55.5% 0.115 139.5)

  8. Step 700

    700

    #3E6F31

    oklch(49.1% 0.107 139.4)

  9. Step 800

    800

    #335A29

    oklch(42.6% 0.088 139.5)

  10. Step 900

    900

    #2D4A26

    oklch(37.6% 0.068 139.7)

  11. Step 950

    950

    #1B2C17

    oklch(27.1% 0.044 139.7)

Export this scale for Tailwind in the Tailwind colors tool

#C4D8BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD3BE0.031
Deuteranopia (no green cones)#D6D2C00.028
Tritanopia (no blue cones)#C3D6D10.027
Achromatopsia (no color)#D2D2D20.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #C4D8BF

    #C4D8BF

    oklch(86% 0.04 139.4)

  • #DDC9E2

    #DDC9E2

    oklch(86% 0.04 319.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #C4D8BF

    #C4D8BF

    oklch(86% 0.04 139.4)

  • #D2D4B6

    #D2D4B6

    oklch(86% 0.04 110.3)

  • #B8DACD

    #B8DACD

    oklch(86% 0.04 170.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #C4D8BF

    #C4D8BF

    oklch(86% 0.04 139.4)

  • #D0CDEB

    #D0CDEB

    oklch(86% 0.041 290.1)

  • #E7C7D5

    #E7C7D5

    oklch(86.1% 0.04 349.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #C4D8BF

    #C4D8BF

    oklch(86% 0.04 139.4)

  • #C2D2EC

    #C2D2EC

    oklch(86% 0.04 260.1)

  • #EBC7C6

    #EBC7C6

    oklch(86% 0.041 19.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #C4D8BF

    #C4D8BF

    oklch(86% 0.04 139.4)

  • #B7D7E7

    #B7D7E7

    oklch(86.1% 0.041 229.5)

  • #DDC9E2

    #DDC9E2

    oklch(86% 0.04 319.5)

  • #E8CABA

    #E8CABA

    oklch(86% 0.04 49.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #C4D8BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #C4D8BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.