#C4D3EF

Closest named color: Cadet Gray (#CED4DA). oklch(86.4% 0.042 263), rgb(196, 211, 239).

Aa

Black text reads best on this color (13.91:1).

About this color

#C4D3EF is a light, muted blue. In OKLCH its lightness is 86%, its chroma 0.042 and its hue 263°. Its hue sits on the cool side of the wheel. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.032 away. Black text reads best on it, at 13.91:1.

Hue familyBlues
Lightnesslight (86%)
Chromamuted (0.042)
Temperaturecool
Nearest nameCadet Gray (#CED4DA)
Black text13.91:1
White text1.50:1

Values

HEX#C4D3EF
RGBrgb(196, 211, 239)
HSLhsl(219, 57%, 85%)
OKLCHoklch(86.4% 0.042 263)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #C4D3EF 1.50:1 Fails Lc -27.0 Dividers and decoration only
Black text on #C4D3EF 13.91:1 AAA Lc 80.0 Fine for body text
#C4D3EF text on white 1.50:1 Fails Lc 23.8 Dividers and decoration only
#C4D3EF text on black 13.91:1 AAA Lc -79.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F5FA

    oklch(97% 0.007 268.5)

  2. Step 100

    100

    #E4EAF5

    oklch(93.6% 0.016 262.8)

  3. Step 200

    200 (this color)

    #C4D3EF

    oklch(86.4% 0.042 263)

  4. Step 300

    300

    #AEC1E5

    oklch(80.9% 0.055 263.2)

  5. Step 400

    400

    #84A1D7

    oklch(70.8% 0.086 262.5)

  6. Step 500

    500

    #6588CD

    oklch(63% 0.112 263.1)

  7. Step 600

    600

    #4D71BA

    oklch(55.6% 0.121 263.2)

  8. Step 700

    700

    #3E5EA0

    oklch(49% 0.113 263.3)

  9. Step 800

    800

    #334D82

    oklch(42.6% 0.094 263.2)

  10. Step 900

    900

    #2D4168

    oklch(37.8% 0.072 262.8)

  11. Step 950

    950

    #1A263D

    oklch(27% 0.046 262.7)

Export this scale for Tailwind in the Tailwind colors tool

#C4D3EF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CAD4F00.009
Deuteranopia (no green cones)#C6D0EE0.008
Tritanopia (no blue cones)#BAD9DC0.038
Achromatopsia (no color)#D2D2D20.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #C4D3EF

    #C4D3EF

    oklch(86.4% 0.042 263)

  • #E0D1B4

    #E0D1B4

    oklch(86.5% 0.042 83.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #C4D3EF

    #C4D3EF

    oklch(86.4% 0.042 263)

  • #B8D8EA

    #B8D8EA

    oklch(86.5% 0.042 232.6)

  • #D3CEEC

    #D3CEEC

    oklch(86.5% 0.041 293.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #C4D3EF

    #C4D3EF

    oklch(86.4% 0.042 263)

  • #EACCB9

    #EACCB9

    oklch(86.5% 0.043 54.4)

  • #D2D6B7

    #D2D6B7

    oklch(86.5% 0.042 113.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #C4D3EF

    #C4D3EF

    oklch(86.4% 0.042 263)

  • #EDC8C6

    #EDC8C6

    oklch(86.4% 0.042 21.7)

  • #C3DAC1

    #C3DAC1

    oklch(86.4% 0.042 143)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #C4D3EF

    #C4D3EF

    oklch(86.4% 0.042 263)

  • #EAC8D5

    #EAC8D5

    oklch(86.5% 0.042 353)

  • #E0D1B4

    #E0D1B4

    oklch(86.5% 0.042 83.9)

  • #B7DCD0

    #B7DCD0

    oklch(86.4% 0.042 173.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #C4D3EF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #C4D3EF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.