#C3DDF2

Closest named color: Powder Blue (#B0E0E6). oklch(88.5% 0.04 242.4), rgb(195, 221, 242).

Aa

Black text reads best on this color (14.94:1).

About this color

#C3DDF2 is a light, muted blue. In OKLCH its lightness is 89%, its chroma 0.040 and its hue 242°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.032 away. Black text reads best on it, at 14.94:1.

Hue familyBlues
Lightnesslight (89%)
Chromamuted (0.040)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text14.94:1
White text1.40:1

Values

HEX#C3DDF2
RGBrgb(195, 221, 242)
HSLhsl(207, 64%, 86%)
OKLCHoklch(88.5% 0.04 242.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #C3DDF2 1.40:1 Fails Lc -22.4 Dividers and decoration only
Black text on #C3DDF2 14.94:1 AAA Lc 84.1 Fine for body text
#C3DDF2 text on white 1.40:1 Fails Lc 19.6 Dividers and decoration only
#C3DDF2 text on black 14.94:1 AAA Lc -83.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F6FA

    oklch(97.1% 0.007 247.9)

  2. Step 100

    100

    #E2EBF3

    oklch(93.6% 0.015 244.7)

  3. Step 200

    200 (this color)

    #C3DDF2

    oklch(88.5% 0.04 242.4)

  4. Step 300

    300

    #A4C5E0

    oklch(80.8% 0.052 243.1)

  5. Step 400

    400

    #72A7D0

    oklch(70.7% 0.082 242.6)

  6. Step 500

    500

    #4A90C4

    oklch(63% 0.106 243)

  7. Step 600

    600

    #277AB0

    oklch(55.6% 0.114 242.1)

  8. Step 700

    700

    #186698

    oklch(49% 0.107 242.8)

  9. Step 800

    800

    #18547B

    oklch(42.8% 0.088 242.1)

  10. Step 900

    900

    #1B4563

    oklch(37.6% 0.069 242.8)

  11. Step 950

    950

    #11293A

    oklch(27% 0.044 241.7)

Export this scale for Tailwind in the Tailwind colors tool

#C3DDF2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5DCF30.023
Deuteranopia (no green cones)#CED7F20.020
Tritanopia (no blue cones)#B7E2E40.031
Achromatopsia (no color)#D9D9D90.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #C3DDF2

    #C3DDF2

    oklch(88.5% 0.04 242.4)

  • #EDD4BF

    #EDD4BF

    oklch(88.5% 0.04 62.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #C3DDF2

    #C3DDF2

    oklch(88.5% 0.04 242.4)

  • #BCE1E9

    #BCE1E9

    oklch(88.6% 0.04 212.2)

  • #D0D8F5

    #D0D8F5

    oklch(88.5% 0.041 273.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #C3DDF2

    #C3DDF2

    oklch(88.5% 0.04 242.4)

  • #F2D0C9

    #F2D0C9

    oklch(88.4% 0.04 31.6)

  • #E2D9BC

    #E2D9BC

    oklch(88.5% 0.04 92.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #C3DDF2

    #C3DDF2

    oklch(88.5% 0.04 242.4)

  • #F1CFD7

    #F1CFD7

    oklch(88.5% 0.039 2)

  • #D4DEC1

    #D4DEC1

    oklch(88.5% 0.04 122.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #C3DDF2

    #C3DDF2

    oklch(88.5% 0.04 242.4)

  • #EAD0E5

    #EAD0E5

    oklch(88.5% 0.04 332.4)

  • #EDD4BF

    #EDD4BF

    oklch(88.5% 0.04 62.3)

  • #C6E1CD

    #C6E1CD

    oklch(88.4% 0.039 153.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #C3DDF2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #C3DDF2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.