#C16D3D

Closest named color: Adobe (#BD6C48). oklch(62% 0.124 48.8), rgb(193, 109, 61).

Aa

Black text reads best on this color (5.52:1).

About this color

#C16D3D is a medium-light, moderately saturated orange. In OKLCH its lightness is 62%, its chroma 0.124 and its hue 49°. Its hue sits on the warm side of the wheel. The nearest named color is Adobe (#BD6C48), ΔE 0.014 away. Black text reads best on it, at 5.52:1.

Hue familyOranges
Lightnessmedium-light (62%)
Chromamoderately saturated (0.124)
Temperaturewarm
Nearest nameAdobe (#BD6C48)
Black text5.52:1
White text3.80:1

Values

HEX#C16D3D
RGBrgb(193, 109, 61)
HSLhsl(22, 52%, 50%)
OKLCHoklch(62% 0.124 48.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #C16D3D 3.80:1 AA large text Lc -70.7 Content text, not long reading
Black text on #C16D3D 5.52:1 AA Lc 38.9 Non-text elements, placeholder text
#C16D3D text on white 3.80:1 AA large text Lc 65.2 Content text, not long reading
#C16D3D text on black 5.52:1 AA Lc -36.5 Non-text elements, placeholder text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 500.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F4E7E0

    oklch(93.6% 0.017 50.4)

  3. Step 200

    200

    #EDD3C6

    oklch(88.5% 0.034 48.3)

  4. Step 300

    300

    #E2B69F

    oklch(81% 0.06 49)

  5. Step 400

    400

    #D28E6A

    oklch(70.7% 0.097 48.6)

  6. Step 500

    500 (this color)

    #C16D3D

    oklch(62% 0.124 48.8)

  7. Step 600

    600

    #B0571D

    oklch(55.7% 0.134 49.1)

  8. Step 700

    700

    #97460E

    oklch(49.1% 0.125 48.7)

  9. Step 800

    800

    #7B3A11

    oklch(42.7% 0.104 48.3)

  10. Step 900

    900

    #633316

    oklch(37.7% 0.08 49.4)

  11. Step 950

    950

    #3A1E0E

    oklch(26.9% 0.051 49.1)

Export this scale for Tailwind in the Tailwind colors tool

#C16D3D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#8477380.107
Deuteranopia (no green cones)#998A3C0.097
Tritanopia (no blue cones)#D35C620.074
Achromatopsia (no color)#8383830.124

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #C16D3D

    #C16D3D

    oklch(62% 0.124 48.8)

  • #0093C0

    #0093C0

    oklch(62% 0.122 228.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #C16D3D

    #C16D3D

    oklch(62% 0.124 48.8)

  • #C66568

    #C66568

    oklch(62.1% 0.124 19.4)

  • #AE7C14

    #AE7C14

    oklch(62.1% 0.124 78.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #C16D3D

    #C16D3D

    oklch(62% 0.124 48.8)

  • #00999E

    #00999E

    oklch(62% 0.105 198.9)

  • #5686D0

    #5686D0

    oklch(61.9% 0.124 258.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #C16D3D

    #C16D3D

    oklch(62% 0.124 48.8)

  • #049D79

    #049D79

    oklch(61.9% 0.123 169.1)

  • #8478CC

    #8478CC

    oklch(62% 0.125 288.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #C16D3D

    #C16D3D

    oklch(62% 0.124 48.8)

  • #5E984C

    #5E984C

    oklch(62.1% 0.124 138.7)

  • #0093C0

    #0093C0

    oklch(62% 0.122 228.7)

  • #A66CB5

    #A66CB5

    oklch(62% 0.124 319.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #C16D3D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #C16D3D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.