Rust #CA6702

Rust is a medium-dark, vivid orange with hex code #CA6702 and RGB rgb(202, 103, 2).

Aa

Black text reads best on this color (5.45:1).

About this color

#CA6702 is a medium-dark, vivid orange. In OKLCH its lightness is 62%, its chroma 0.154 and its hue 54°. Its hue sits on the warm side of the wheel. It is the named color Rust. Black text reads best on it, at 5.45:1.

Hue familyOranges
Lightnessmedium-dark (62%)
Chromavivid (0.154)
Temperaturewarm
Nearest nameRust
Black text5.45:1
White text3.85:1

Colors that go with Rust

Matches found by rotating Rust around the OKLCH hue wheel, each labelled with the closest name in our list.

Color palettes with Rust

Curated color palettes that contain a color within ΔE 0.06 (OKLab) of Rust, closest first.

Similar named colors

The eight named colors closest to Rust, with their ΔE distance.

More about Rust

How to make Rust

A starting recipe from common paint colors, found with a spectral paint model (the color mixer’s paint mode). Real pigments vary, so mix a small test batch and adjust.

  • 4 parts orange
  • 2 parts brown
  • 1 part red

Recipe result: #C96C25, a difference of ΔE 0.014 from Rust. That is very close: most people will not see the difference.

What colors make orange? | Color mixing chart

Codes for Rust in every format

HEX#CA6702
RGBrgb(202, 103, 2)
HSLhsl(30, 98%, 40%)
OKLCHoklch(61.9% 0.154 54.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CA6702 3.85:1 AA large text Lc -70.9 Content text, not long reading
Black text on #CA6702 5.45:1 AA Lc 38.7 Non-text elements, placeholder text
#CA6702 text on white 3.85:1 AA large text Lc 65.4 Content text, not long reading
#CA6702 text on black 5.45:1 AA Lc -36.3 Non-text elements, placeholder text

Shades and tints of Rust

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 500.

  1. Step 50

    50

    #FBF4EF

    oklch(97.1% 0.01 58.2)

  2. Step 100

    100

    #F6E6DD

    oklch(93.5% 0.021 51.5)

  3. Step 200

    200

    #F0D2C0

    oklch(88.4% 0.042 52.9)

  4. Step 300

    300

    #E8B493

    oklch(80.9% 0.075 53.8)

  5. Step 400

    400

    #DA8B53

    oklch(70.7% 0.12 54.7)

  6. Step 500

    500 (this color)

    #CA6702

    oklch(61.9% 0.154 54.4)

  7. Step 600

    600

    #AF5800

    oklch(55.6% 0.139 54.3)

  8. Step 700

    700

    #944900

    oklch(49% 0.123 54)

  9. Step 800

    800

    #7A3B00

    oklch(42.6% 0.107 54)

  10. Step 900

    900

    #663100

    oklch(37.7% 0.094 54.7)

  11. Step 950

    950

    #3D1C03

    oklch(26.9% 0.063 53.9)

Export this scale for Tailwind in the Tailwind colors tool

Rust with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#8474000.126
Deuteranopia (no green cones)#9C8B000.115
Tritanopia (no blue cones)#DE50580.099
Achromatopsia (no color)#8282820.154

Use Rust in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.