#C0DDC8

Closest named color: Celeste (#A8DADC). oklch(87% 0.042 154), rgb(192, 221, 200).

Aa

Black text reads best on this color (14.41:1).

About this color

#C0DDC8 is a light, muted green. In OKLCH its lightness is 87%, its chroma 0.042 and its hue 154°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Celeste (#A8DADC), ΔE 0.041 away. Black text reads best on it, at 14.41:1.

Hue familyGreens
Lightnesslight (87%)
Chromamuted (0.042)
Temperaturein between
Nearest nameCeleste (#A8DADC)
Black text14.41:1
White text1.45:1

Values

HEX#C0DDC8
RGBrgb(192, 221, 200)
HSLhsl(137, 30%, 81%)
OKLCHoklch(87% 0.042 154)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #C0DDC8 1.45:1 Fails Lc -24.7 Dividers and decoration only
Black text on #C0DDC8 14.41:1 AAA Lc 82.0 Fine for body text
#C0DDC8 text on white 1.45:1 Fails Lc 21.7 Dividers and decoration only
#C0DDC8 text on black 14.41:1 AAA Lc -81.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F7F3

    oklch(97.1% 0.007 151.9)

  2. Step 100

    100

    #E2EDE5

    oklch(93.6% 0.016 154.5)

  3. Step 200

    200 (this color)

    #C0DDC8

    oklch(87% 0.042 154)

  4. Step 300

    300

    #A6CBB1

    oklch(80.8% 0.054 154.4)

  5. Step 400

    400

    #75B188

    oklch(70.8% 0.087 153.8)

  6. Step 500

    500

    #4D9D6A

    oklch(63.1% 0.111 153.8)

  7. Step 600

    600

    #2A8752

    oklch(55.5% 0.12 154.2)

  8. Step 700

    700

    #1B7342

    oklch(49.2% 0.113 153.8)

  9. Step 800

    800

    #1A5D37

    oklch(42.6% 0.092 154.3)

  10. Step 900

    900

    #1D4D2F

    oklch(37.8% 0.073 153.5)

  11. Step 950

    950

    #122D1C

    oklch(27% 0.046 154.3)

Export this scale for Tailwind in the Tailwind colors tool

#C0DDC8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD8C70.038
Deuteranopia (no green cones)#D8D4C90.038
Tritanopia (no blue cones)#BCDCD70.022
Achromatopsia (no color)#D6D6D60.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #C0DDC8

    #C0DDC8

    oklch(87% 0.042 154)

  • #E6CBE0

    #E6CBE0

    oklch(87.1% 0.041 333.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #C0DDC8

    #C0DDC8

    oklch(87% 0.042 154)

  • #CEDABC

    #CEDABC

    oklch(87.1% 0.042 125.1)

  • #B7DED7

    #B7DED7

    oklch(87.1% 0.042 183.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #C0DDC8

    #C0DDC8

    oklch(87% 0.042 154)

  • #DACEEC

    #DACEEC

    oklch(87% 0.043 303.6)

  • #EEC9D1

    #EEC9D1

    oklch(87% 0.043 3.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #C0DDC8

    #C0DDC8

    oklch(87% 0.042 154)

  • #CBD3F1

    #CBD3F1

    oklch(87% 0.042 273.7)

  • #EFCBC2

    #EFCBC2

    oklch(87% 0.043 34.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #C0DDC8

    #C0DDC8

    oklch(87% 0.042 154)

  • #BED8EF

    #BED8EF

    oklch(87% 0.042 245)

  • #E6CBE0

    #E6CBE0

    oklch(87.1% 0.041 333.5)

  • #E9CFB8

    #E9CFB8

    oklch(87% 0.043 63.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #C0DDC8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #C0DDC8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.