#C0DCEF

Closest named color: Powder Blue (#B0E0E6). oklch(88% 0.04 237.6), rgb(192, 220, 239).

Aa

Black text reads best on this color (14.72:1).

About this color

#C0DCEF is a light, muted blue. In OKLCH its lightness is 88%, its chroma 0.040 and its hue 238°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.027 away. Black text reads best on it, at 14.72:1.

Hue familyBlues
Lightnesslight (88%)
Chromamuted (0.040)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text14.72:1
White text1.42:1

Values

HEX#C0DCEF
RGBrgb(192, 220, 239)
HSLhsl(204, 59%, 85%)
OKLCHoklch(88% 0.04 237.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #C0DCEF 1.42:1 Fails Lc -23.3 Dividers and decoration only
Black text on #C0DCEF 14.72:1 AAA Lc 83.2 Fine for body text
#C0DCEF text on white 1.42:1 Fails Lc 20.5 Dividers and decoration only
#C0DCEF text on black 14.72:1 AAA Lc -82.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6FA

    oklch(97.1% 0.008 241.7)

  2. Step 100

    100

    #E1ECF3

    oklch(93.7% 0.015 235.4)

  3. Step 200

    200 (this color)

    #C0DCEF

    oklch(88% 0.04 237.6)

  4. Step 300

    300

    #A2C6DE

    oklch(80.8% 0.051 237.5)

  5. Step 400

    400

    #6EA8CE

    oklch(70.6% 0.082 238.2)

  6. Step 500

    500

    #4392C1

    oklch(63.1% 0.105 237.8)

  7. Step 600

    600

    #1B7CAD

    oklch(55.7% 0.113 237.1)

  8. Step 700

    700

    #086895

    oklch(49.1% 0.106 237.6)

  9. Step 800

    800

    #0F5579

    oklch(42.7% 0.088 237.7)

  10. Step 900

    900

    #174661

    oklch(37.6% 0.068 237.9)

  11. Step 950

    950

    #0F2939

    oklch(26.9% 0.044 238.4)

Export this scale for Tailwind in the Tailwind colors tool

#C0DCEF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4DBF00.025
Deuteranopia (no green cones)#CDD6EF0.022
Tritanopia (no blue cones)#B3E1E20.031
Achromatopsia (no color)#D8D8D80.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #C0DCEF

    #C0DCEF

    oklch(88% 0.04 237.6)

  • #EDD2BE

    #EDD2BE

    oklch(88.1% 0.041 58.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #C0DCEF

    #C0DCEF

    oklch(88% 0.04 237.6)

  • #BADFE5

    #BADFE5

    oklch(87.9% 0.04 208.4)

  • #CCD7F3

    #CCD7F3

    oklch(88% 0.04 268.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #C0DCEF

    #C0DCEF

    oklch(88% 0.04 237.6)

  • #F1CEC9

    #F1CEC9

    oklch(88% 0.04 27.5)

  • #E3D6BA

    #E3D6BA

    oklch(87.9% 0.04 86.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #C0DCEF

    #C0DCEF

    oklch(88% 0.04 237.6)

  • #EFCDD7

    #EFCDD7

    oklch(88% 0.04 358.3)

  • #D5DBBE

    #D5DBBE

    oklch(87.9% 0.039 116.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #C0DCEF

    #C0DCEF

    oklch(88% 0.04 237.6)

  • #E6CFE5

    #E6CFE5

    oklch(88% 0.039 327.2)

  • #EDD2BE

    #EDD2BE

    oklch(88.1% 0.041 58.7)

  • #C7DFC9

    #C7DFC9

    oklch(88% 0.039 147.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #C0DCEF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #C0DCEF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.