#BFDCFC

Closest named color: Light Blue (#ADD8E6). oklch(88.4% 0.054 251), rgb(191, 220, 252).

Aa

Black text reads best on this color (14.85:1).

About this color

#BFDCFC is a light, muted blue. In OKLCH its lightness is 88%, its chroma 0.054 and its hue 251°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.039 away. Black text reads best on it, at 14.85:1.

Hue familyBlues
Lightnesslight (88%)
Chromamuted (0.054)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text14.85:1
White text1.41:1

Values

HEX#BFDCFC
RGBrgb(191, 220, 252)
HSLhsl(211, 91%, 87%)
OKLCHoklch(88.4% 0.054 251)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BFDCFC 1.41:1 Fails Lc -22.7 Dividers and decoration only
Black text on #BFDCFC 14.85:1 AAA Lc 83.8 Fine for body text
#BFDCFC text on white 1.41:1 Fails Lc 19.9 Dividers and decoration only
#BFDCFC text on black 14.85:1 AAA Lc -83.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6FC

    oklch(97.1% 0.01 252.8)

  2. Step 100

    100

    #E0EBF7

    oklch(93.5% 0.02 250.4)

  3. Step 200

    200 (this color)

    #BFDCFC

    oklch(88.4% 0.054 251)

  4. Step 300

    300

    #A0C4ED

    oklch(80.8% 0.07 252)

  5. Step 400

    400

    #6AA5E4

    oklch(70.7% 0.112 251.1)

  6. Step 500

    500

    #3D8DDC

    oklch(63.1% 0.142 250.9)

  7. Step 600

    600

    #1275C9

    oklch(55.5% 0.154 251)

  8. Step 700

    700

    #0062AE

    oklch(49.1% 0.143 251.1)

  9. Step 800

    800

    #09508D

    oklch(42.6% 0.119 251.2)

  10. Step 900

    900

    #144371

    oklch(37.7% 0.093 251.4)

  11. Step 950

    950

    #0D2842

    oklch(27.1% 0.059 250.2)

Export this scale for Tailwind in the Tailwind colors tool

#BFDCFC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0DCFE0.022
Deuteranopia (no green cones)#C9D6FB0.019
Tritanopia (no blue cones)#AEE3E60.046
Achromatopsia (no color)#D9D9D90.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BFDCFC

    #BFDCFC

    oklch(88.4% 0.054 251)

  • #F0D3B2

    #F0D3B2

    oklch(88.3% 0.054 70.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BFDCFC

    #BFDCFC

    oklch(88.4% 0.054 251)

  • #B2E2F2

    #B2E2F2

    oklch(88.4% 0.054 220.2)

  • #D2D5FD

    #D2D5FD

    oklch(88.4% 0.055 281.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BFDCFC

    #BFDCFC

    oklch(88.4% 0.054 251)

  • #F9CEBE

    #F9CEBE

    oklch(88.4% 0.054 41.4)

  • #E0DAB2

    #E0DAB2

    oklch(88.3% 0.053 100.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BFDCFC

    #BFDCFC

    oklch(88.4% 0.054 251)

  • #FACBD0

    #FACBD0

    oklch(88.4% 0.054 11)

  • #CCE1BC

    #CCE1BC

    oklch(88.4% 0.054 131.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BFDCFC

    #BFDCFC

    oklch(88.4% 0.054 251)

  • #F3CBE3

    #F3CBE3

    oklch(88.3% 0.055 341.6)

  • #F0D3B2

    #F0D3B2

    oklch(88.3% 0.054 70.6)

  • #BAE4CD

    #BAE4CD

    oklch(88.3% 0.054 161.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BFDCFC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BFDCFC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.