#BFDBD9

Closest named color: Powder Blue (#B0E0E6). oklch(87% 0.03 191.4), rgb(191, 219, 217).

Aa

Black text reads best on this color (14.34:1).

About this color

#BFDBD9 is a light close to neutral grey. In OKLCH its lightness is 87%, its chroma 0.030. It has too little chroma to lean warm or cool. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.023 away. Black text reads best on it, at 14.34:1.

Hue familyNeutrals
Lightnesslight (87%)
Chromaclose to neutral grey (0.030)
Temperatureneutral
Nearest namePowder Blue (#B0E0E6)
Black text14.34:1
White text1.46:1

Values

HEX#BFDBD9
RGBrgb(191, 219, 217)
HSLhsl(176, 28%, 80%)
OKLCHoklch(87% 0.03 191.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BFDBD9 1.46:1 Fails Lc -25.0 Dividers and decoration only
Black text on #BFDBD9 14.34:1 AAA Lc 81.7 Fine for body text
#BFDBD9 text on white 1.46:1 Fails Lc 22.0 Dividers and decoration only
#BFDBD9 text on black 14.34:1 AAA Lc -81.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F7F6

    oklch(97.2% 0.005 183)

  2. Step 100

    100

    #E2ECEC

    oklch(93.6% 0.011 197)

  3. Step 200

    200 (this color)

    #BFDBD9

    oklch(87% 0.03 191.4)

  4. Step 300

    300

    #A5C9C7

    oklch(80.9% 0.038 192.3)

  5. Step 400

    400

    #72ADAA

    oklch(70.6% 0.061 191.8)

  6. Step 500

    500

    #499995

    oklch(63.2% 0.079 191)

  7. Step 600

    600

    #248380

    oklch(55.6% 0.085 191.9)

  8. Step 700

    700

    #136F6C

    oklch(49.2% 0.08 191.4)

  9. Step 800

    800

    #155A58

    oklch(42.6% 0.066 192.1)

  10. Step 900

    900

    #1B4A48

    oklch(37.6% 0.051 191.4)

  11. Step 950

    950

    #112C2A

    oklch(27.1% 0.033 189)

Export this scale for Tailwind in the Tailwind colors tool

#BFDBD9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D8D90.031
Deuteranopia (no green cones)#D2D4D90.029
Tritanopia (no blue cones)#B7DDDA0.010
Achromatopsia (no color)#D5D5D50.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BFDBD9

    #BFDBD9

    oklch(87% 0.03 191.4)

  • #E7CDCF

    #E7CDCF

    oklch(87.1% 0.029 12.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BFDBD9

    #BFDBD9

    oklch(87% 0.03 191.4)

  • #C4DBCE

    #C4DBCE

    oklch(87.1% 0.03 161)

  • #C0D9E2

    #C0D9E2

    oklch(87% 0.029 221.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BFDBD9

    #BFDBD9

    oklch(87% 0.03 191.4)

  • #E3CDDA

    #E3CDDA

    oklch(87% 0.03 341.4)

  • #E7CEC6

    #E7CEC6

    oklch(87% 0.03 38.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BFDBD9

    #BFDBD9

    oklch(87% 0.03 191.4)

  • #DBCFE3

    #DBCFE3

    oklch(87% 0.03 312.1)

  • #E1D2C0

    #E1D2C0

    oklch(87.1% 0.029 72.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BFDBD9

    #BFDBD9

    oklch(87% 0.03 191.4)

  • #D0D2E8

    #D0D2E8

    oklch(86.9% 0.03 281.6)

  • #E7CDCF

    #E7CDCF

    oklch(87.1% 0.029 12.4)

  • #D8D5BF

    #D8D5BF

    oklch(86.9% 0.03 100.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BFDBD9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BFDBD9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.