#BFDAC4

Closest named color: Celeste (#A8DADC). oklch(86.2% 0.042 150.8), rgb(191, 218, 196).

Aa

Black text reads best on this color (14.04:1).

About this color

#BFDAC4 is a light, muted green. In OKLCH its lightness is 86%, its chroma 0.042 and its hue 151°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Celeste (#A8DADC), ΔE 0.040 away. Black text reads best on it, at 14.04:1.

Hue familyGreens
Lightnesslight (86%)
Chromamuted (0.042)
Temperaturein between
Nearest nameCeleste (#A8DADC)
Black text14.04:1
White text1.49:1

Values

HEX#BFDAC4
RGBrgb(191, 218, 196)
HSLhsl(131, 27%, 80%)
OKLCHoklch(86.2% 0.042 150.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BFDAC4 1.49:1 Fails Lc -26.4 Dividers and decoration only
Black text on #BFDAC4 14.04:1 AAA Lc 80.5 Fine for body text
#BFDAC4 text on white 1.49:1 Fails Lc 23.3 Dividers and decoration only
#BFDAC4 text on black 14.04:1 AAA Lc -80.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F7F3

    oklch(97.1% 0.007 151.9)

  2. Step 100

    100

    #E3EDE5

    oklch(93.6% 0.015 151.8)

  3. Step 200

    200 (this color)

    #BFDAC4

    oklch(86.2% 0.042 150.8)

  4. Step 300

    300

    #A8CBAF

    oklch(80.9% 0.054 151)

  5. Step 400

    400

    #79B085

    oklch(70.7% 0.085 150.6)

  6. Step 500

    500

    #539C66

    oklch(63.1% 0.11 150.6)

  7. Step 600

    600

    #34864D

    oklch(55.5% 0.119 150.7)

  8. Step 700

    700

    #25723E

    oklch(49.1% 0.111 150.7)

  9. Step 800

    800

    #215D34

    oklch(42.8% 0.092 151)

  10. Step 900

    900

    #214C2D

    oklch(37.6% 0.072 150.7)

  11. Step 950

    950

    #142D1B

    oklch(27.1% 0.046 151.4)

Export this scale for Tailwind in the Tailwind colors tool

#BFDAC4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD5C30.036
Deuteranopia (no green cones)#D6D2C50.036
Tritanopia (no blue cones)#BCD9D40.023
Achromatopsia (no color)#D3D3D30.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BFDAC4

    #BFDAC4

    oklch(86.2% 0.042 150.8)

  • #E2C8DF

    #E2C8DF

    oklch(86.1% 0.042 329.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BFDAC4

    #BFDAC4

    oklch(86.2% 0.042 150.8)

  • #CDD6B8

    #CDD6B8

    oklch(86.1% 0.042 120.9)

  • #B5DBD3

    #B5DBD3

    oklch(86.2% 0.041 181.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BFDAC4

    #BFDAC4

    oklch(86.2% 0.042 150.8)

  • #D6CCE9

    #D6CCE9

    oklch(86.2% 0.041 301.2)

  • #EAC7D0

    #EAC7D0

    oklch(86.2% 0.041 0.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BFDAC4

    #BFDAC4

    oklch(86.2% 0.042 150.8)

  • #C7D1EE

    #C7D1EE

    oklch(86.2% 0.042 270.4)

  • #ECC8C1

    #ECC8C1

    oklch(86.2% 0.042 30.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BFDAC4

    #BFDAC4

    oklch(86.2% 0.042 150.8)

  • #BAD6EB

    #BAD6EB

    oklch(86.2% 0.042 240.4)

  • #E2C8DF

    #E2C8DF

    oklch(86.1% 0.042 329.6)

  • #E7CCB7

    #E7CCB7

    oklch(86.2% 0.042 60.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BFDAC4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BFDAC4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.