#BFD4E5

Closest named color: Light Blue (#ADD8E6). oklch(86% 0.033 242.4), rgb(191, 212, 229).

Aa

Black text reads best on this color (13.76:1).

About this color

#BFD4E5 is a light, muted blue. In OKLCH its lightness is 86%, its chroma 0.033 and its hue 242°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.023 away. Black text reads best on it, at 13.76:1.

Hue familyBlues
Lightnesslight (86%)
Chromamuted (0.033)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text13.76:1
White text1.52:1

Values

HEX#BFD4E5
RGBrgb(191, 212, 229)
HSLhsl(207, 42%, 82%)
OKLCHoklch(86% 0.033 242.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BFD4E5 1.52:1 Fails Lc -27.6 Dividers and decoration only
Black text on #BFD4E5 13.76:1 AAA Lc 79.4 Fine for body text
#BFD4E5 text on white 1.52:1 Fails Lc 24.4 Dividers and decoration only
#BFD4E5 text on black 13.76:1 AAA Lc -78.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F6F9

    oklch(97.1% 0.006 239.8)

  2. Step 100

    100

    #E3EBF1

    oklch(93.6% 0.012 239.9)

  3. Step 200

    200 (this color)

    #BFD4E5

    oklch(86% 0.033 242.4)

  4. Step 300

    300

    #AAC5DA

    oklch(81% 0.042 241.5)

  5. Step 400

    400

    #7BA6C8

    oklch(70.7% 0.068 242.7)

  6. Step 500

    500

    #5890B9

    oklch(63.1% 0.086 241.7)

  7. Step 600

    600

    #3C79A5

    oklch(55.5% 0.093 242.4)

  8. Step 700

    700

    #2E668E

    oklch(49.1% 0.087 242.5)

  9. Step 800

    800

    #275373

    oklch(42.6% 0.072 242.6)

  10. Step 900

    900

    #25455D

    oklch(37.7% 0.056 242.6)

  11. Step 950

    950

    #162936

    oklch(27.1% 0.035 239.7)

Export this scale for Tailwind in the Tailwind colors tool

#BFD4E5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CDD4E60.018
Deuteranopia (no green cones)#C8CFE50.017
Tritanopia (no blue cones)#B5D8D90.026
Achromatopsia (no color)#D1D1D10.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BFD4E5

    #BFD4E5

    oklch(86% 0.033 242.4)

  • #E1CDBB

    #E1CDBB

    oklch(86% 0.033 64.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BFD4E5

    #BFD4E5

    oklch(86% 0.033 242.4)

  • #B9D7DE

    #B9D7DE

    oklch(85.9% 0.033 213.4)

  • #C9D0E7

    #C9D0E7

    oklch(85.9% 0.033 272.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BFD4E5

    #BFD4E5

    oklch(86% 0.033 242.4)

  • #E6CAC3

    #E6CAC3

    oklch(86.1% 0.033 34.3)

  • #D8D1B9

    #D8D1B9

    oklch(86% 0.033 93.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BFD4E5

    #BFD4E5

    oklch(86% 0.033 242.4)

  • #E5C8CF

    #E5C8CF

    oklch(85.9% 0.034 1.5)

  • #CDD5BD

    #CDD5BD

    oklch(86% 0.034 122.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BFD4E5

    #BFD4E5

    oklch(86% 0.033 242.4)

  • #DFC9DA

    #DFC9DA

    oklch(85.9% 0.033 333.6)

  • #E1CDBB

    #E1CDBB

    oklch(86% 0.033 64.4)

  • #C2D7C7

    #C2D7C7

    oklch(85.9% 0.031 152.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BFD4E5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BFD4E5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.