#BFCEEC

Closest named color: Light Blue Grey (#B7C9E2). oklch(85% 0.045 264.3), rgb(191, 206, 236).

Aa

Black text reads best on this color (13.25:1).

About this color

#BFCEEC is a light, muted blue. In OKLCH its lightness is 85%, its chroma 0.045 and its hue 264°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue Grey (#B7C9E2), ΔE 0.021 away. Black text reads best on it, at 13.25:1.

Hue familyBlues
Lightnesslight (85%)
Chromamuted (0.045)
Temperaturecool
Nearest nameLight Blue Grey (#B7C9E2)
Black text13.25:1
White text1.58:1

Values

HEX#BFCEEC
RGBrgb(191, 206, 236)
HSLhsl(220, 54%, 84%)
OKLCHoklch(85% 0.045 264.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BFCEEC 1.58:1 Fails Lc -30.0 Dividers and decoration only
Black text on #BFCEEC 13.25:1 AAA Lc 77.3 Fine for body text
#BFCEEC text on white 1.58:1 Fails Lc 26.5 Dividers and decoration only
#BFCEEC text on black 13.25:1 AAA Lc -76.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F5FB

    oklch(97% 0.008 271.3)

  2. Step 100

    100

    #E4EAF5

    oklch(93.6% 0.016 262.8)

  3. Step 200

    200 (this color)

    #BFCEEC

    oklch(85% 0.045 264.3)

  4. Step 300

    300

    #AEC1E7

    oklch(80.9% 0.058 264.2)

  5. Step 400

    400

    #84A0DB

    oklch(70.7% 0.092 264.6)

  6. Step 500

    500

    #6587D1

    oklch(63% 0.119 264.5)

  7. Step 600

    600

    #4C70BE

    oklch(55.6% 0.128 264)

  8. Step 700

    700

    #3E5DA4

    oklch(49.1% 0.12 264.6)

  9. Step 800

    800

    #334C85

    oklch(42.6% 0.1 264.7)

  10. Step 900

    900

    #2D406A

    oklch(37.7% 0.076 264.6)

  11. Step 950

    950

    #1A263E

    oklch(27% 0.048 263.3)

Export this scale for Tailwind in the Tailwind colors tool

#BFCEEC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C5D0ED0.010
Deuteranopia (no green cones)#C1CCEB0.005
Tritanopia (no blue cones)#B4D4D80.040
Achromatopsia (no color)#CDCDCD0.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BFCEEC

    #BFCEEC

    oklch(85% 0.045 264.3)

  • #DCCCAD

    #DCCCAD

    oklch(85% 0.045 83.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BFCEEC

    #BFCEEC

    oklch(85% 0.045 264.3)

  • #B2D3E7

    #B2D3E7

    oklch(84.9% 0.045 234.7)

  • #CFC9E9

    #CFC9E9

    oklch(85.1% 0.044 294)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BFCEEC

    #BFCEEC

    oklch(85% 0.045 264.3)

  • #E6C6B3

    #E6C6B3

    oklch(84.9% 0.045 52.6)

  • #CDD2B0

    #CDD2B0

    oklch(85.1% 0.046 114.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BFCEEC

    #BFCEEC

    oklch(85% 0.045 264.3)

  • #EAC3BF

    #EAC3BF

    oklch(85% 0.045 24.9)

  • #BDD6BC

    #BDD6BC

    oklch(85% 0.045 144.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BFCEEC

    #BFCEEC

    oklch(85% 0.045 264.3)

  • #E7C2CF

    #E7C2CF

    oklch(85% 0.045 355)

  • #DCCCAD

    #DCCCAD

    oklch(85% 0.045 83.9)

  • #B0D8CB

    #B0D8CB

    oklch(85% 0.046 173.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BFCEEC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BFCEEC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.