#BFAC01

Closest named color: Muddy Yellow (#BFAC05). oklch(73.8% 0.154 101.4), rgb(191, 172, 1).

Aa

Black text reads best on this color (9.11:1).

About this color

#BFAC01 is a medium-light, vivid yellow. In OKLCH its lightness is 74%, its chroma 0.154 and its hue 101°. Its hue sits on the warm side of the wheel. The nearest named color is Muddy Yellow (#BFAC05), ΔE 0.001 away. Black text reads best on it, at 9.11:1.

Hue familyYellows
Lightnessmedium-light (74%)
Chromavivid (0.154)
Temperaturewarm
Nearest nameMuddy Yellow (#BFAC05)
Black text9.11:1
White text2.30:1

Values

HEX#BFAC01
RGBrgb(191, 172, 1)
HSLhsl(54, 99%, 38%)
OKLCHoklch(73.8% 0.154 101.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BFAC01 2.30:1 Fails Lc -50.1 Large or bold text, headings
Black text on #BFAC01 9.11:1 AAA Lc 58.8 Large or bold text, headings
#BFAC01 text on white 2.30:1 Fails Lc 45.2 Large or bold text, headings
#BFAC01 text on black 9.11:1 AAA Lc -56.9 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F6EC

    oklch(97.1% 0.013 102)

  2. Step 100

    100

    #EDEBD6

    oklch(93.6% 0.028 102.5)

  3. Step 200

    200

    #E0DBB3

    oklch(88.5% 0.053 101.5)

  4. Step 300

    300

    #CDC378

    oklch(80.9% 0.097 101.7)

  5. Step 400

    400 (this color)

    #BFAC01

    oklch(73.8% 0.154 101.4)

  6. Step 500

    500

    #9B8B00

    oklch(63.1% 0.132 101.2)

  7. Step 600

    600

    #827500

    oklch(55.7% 0.116 101.7)

  8. Step 700

    700

    #6D6200

    oklch(49.1% 0.103 101.8)

  9. Step 800

    800

    #595000

    oklch(42.7% 0.089 102)

  10. Step 900

    900

    #4B4200

    oklch(37.7% 0.078 100.6)

  11. Step 950

    950

    #2C2700

    oklch(27% 0.057 102.1)

Export this scale for Tailwind in the Tailwind colors tool

#BFAC01 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#BEA7000.013
Deuteranopia (no green cones)#C3AE1C0.010
Tritanopia (no blue cones)#CF9E920.142
Achromatopsia (no color)#ABABAB0.154

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BFAC01

    #BFAC01

    oklch(73.8% 0.154 101.4)

  • #9C9EFF

    #9C9EFF

    oklch(73.7% 0.139 281.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BFAC01

    #BFAC01

    oklch(73.8% 0.154 101.4)

  • #E59716

    #E59716

    oklch(73.7% 0.154 71.5)

  • #86BD4E

    #86BD4E

    oklch(73.7% 0.154 131.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BFAC01

    #BFAC01

    oklch(73.8% 0.154 101.4)

  • #62AFFF

    #62AFFF

    oklch(73.9% 0.14 251)

  • #CA8CF0

    #CA8CF0

    oklch(73.9% 0.153 311.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BFAC01

    #BFAC01

    oklch(73.8% 0.154 101.4)

  • #00BCE6

    #00BCE6

    oklch(73.7% 0.136 221.5)

  • #EA80C6

    #EA80C6

    oklch(73.8% 0.154 341.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BFAC01

    #BFAC01

    oklch(73.8% 0.154 101.4)

  • #00C3BE

    #00C3BE

    oklch(73.8% 0.127 191.5)

  • #9C9EFF

    #9C9EFF

    oklch(73.7% 0.139 281.5)

  • #FB7D91

    #FB7D91

    oklch(73.9% 0.154 11.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BFAC01, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BFAC01 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.