#BEDFD2

Closest named color: Powder Blue (#B0E0E6). oklch(87.6% 0.039 169.6), rgb(190, 223, 210).

Aa

Black text reads best on this color (14.67:1).

About this color

#BEDFD2 is a light, muted green. In OKLCH its lightness is 88%, its chroma 0.039 and its hue 170°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.030 away. Black text reads best on it, at 14.67:1.

Hue familyGreens
Lightnesslight (88%)
Chromamuted (0.039)
Temperaturein between
Nearest namePowder Blue (#B0E0E6)
Black text14.67:1
White text1.43:1

Values

HEX#BEDFD2
RGBrgb(190, 223, 210)
HSLhsl(156, 34%, 81%)
OKLCHoklch(87.6% 0.039 169.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDFD2 1.43:1 Fails Lc -23.5 Dividers and decoration only
Black text on #BEDFD2 14.67:1 AAA Lc 83.0 Fine for body text
#BEDFD2 text on white 1.43:1 Fails Lc 20.7 Dividers and decoration only
#BEDFD2 text on black 14.67:1 AAA Lc -82.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F7F5

    oklch(97.1% 0.007 174.4)

  2. Step 100

    100

    #E1EDE8

    oklch(93.6% 0.014 169.2)

  3. Step 200

    200 (this color)

    #BEDFD2

    oklch(87.6% 0.039 169.6)

  4. Step 300

    300

    #A1CCBB

    oklch(81% 0.051 168.9)

  5. Step 400

    400

    #6BB199

    oklch(70.7% 0.08 170.1)

  6. Step 500

    500

    #3B9D7F

    oklch(63% 0.102 169.5)

  7. Step 600

    600

    #008869

    oklch(55.7% 0.111 169.5)

  8. Step 700

    700

    #007258

    oklch(49.1% 0.097 169.9)

  9. Step 800

    800

    #005E47

    oklch(42.8% 0.086 168.9)

  10. Step 900

    900

    #114D3C

    oklch(37.8% 0.067 169.7)

  11. Step 950

    950

    #0D2D23

    oklch(27% 0.042 169.5)

Export this scale for Tailwind in the Tailwind colors tool

#BEDFD2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDDAD10.040
Deuteranopia (no green cones)#D7D6D30.038
Tritanopia (no blue cones)#B7DFDB0.014
Achromatopsia (no color)#D8D8D80.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDFD2

    #BEDFD2

    oklch(87.6% 0.039 169.6)

  • #EBCCDA

    #EBCCDA

    oklch(87.5% 0.039 348.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDFD2

    #BEDFD2

    oklch(87.6% 0.039 169.6)

  • #C9DDC5

    #C9DDC5

    oklch(87.6% 0.039 140.5)

  • #B9DFE0

    #B9DFE0

    oklch(87.7% 0.04 198.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDFD2

    #BEDFD2

    oklch(87.6% 0.039 169.6)

  • #E2CEE7

    #E2CEE7

    oklch(87.5% 0.04 319.5)

  • #EFCDCC

    #EFCDCC

    oklch(87.7% 0.038 19.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDFD2

    #BEDFD2

    oklch(87.6% 0.039 169.6)

  • #D5D2EF

    #D5D2EF

    oklch(87.5% 0.04 290.3)

  • #EDCFC0

    #EDCFC0

    oklch(87.6% 0.04 48.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDFD2

    #BEDFD2

    oklch(87.6% 0.039 169.6)

  • #C7D7F1

    #C7D7F1

    oklch(87.5% 0.04 260.1)

  • #EBCCDA

    #EBCCDA

    oklch(87.5% 0.039 348.9)

  • #E4D4BA

    #E4D4BA

    oklch(87.6% 0.039 80)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDFD2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDFD2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.