#BEDED1

Closest named color: Powder Blue (#B0E0E6). oklch(87.4% 0.038 169), rgb(190, 222, 209).

Aa

Black text reads best on this color (14.55:1).

About this color

#BEDED1 is a light, muted green. In OKLCH its lightness is 87%, its chroma 0.038 and its hue 169°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.030 away. Black text reads best on it, at 14.55:1.

Hue familyGreens
Lightnesslight (87%)
Chromamuted (0.038)
Temperaturein between
Nearest namePowder Blue (#B0E0E6)
Black text14.55:1
White text1.44:1

Values

HEX#BEDED1
RGBrgb(190, 222, 209)
HSLhsl(156, 33%, 81%)
OKLCHoklch(87.4% 0.038 169)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDED1 1.44:1 Fails Lc -24.1 Dividers and decoration only
Black text on #BEDED1 14.55:1 AAA Lc 82.6 Fine for body text
#BEDED1 text on white 1.44:1 Fails Lc 21.1 Dividers and decoration only
#BEDED1 text on black 14.55:1 AAA Lc -82.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F7F5

    oklch(97.1% 0.007 174.4)

  2. Step 100

    100

    #E1EDE8

    oklch(93.6% 0.014 169.2)

  3. Step 200

    200 (this color)

    #BEDED1

    oklch(87.4% 0.038 169)

  4. Step 300

    300

    #A2CBBB

    oklch(80.8% 0.049 169.3)

  5. Step 400

    400

    #6DB198

    oklch(70.8% 0.079 168.7)

  6. Step 500

    500

    #3F9D7F

    oklch(63.1% 0.1 169)

  7. Step 600

    600

    #0B8768

    oklch(55.5% 0.109 169)

  8. Step 700

    700

    #007257

    oklch(49.1% 0.098 169.1)

  9. Step 800

    800

    #045D47

    oklch(42.6% 0.084 169.4)

  10. Step 900

    900

    #144D3B

    oklch(37.8% 0.066 167.9)

  11. Step 950

    950

    #0E2D23

    oklch(27% 0.042 169.1)

Export this scale for Tailwind in the Tailwind colors tool

#BEDED1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD9D00.039
Deuteranopia (no green cones)#D6D5D20.038
Tritanopia (no blue cones)#B8DEDA0.014
Achromatopsia (no color)#D7D7D70.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDED1

    #BEDED1

    oklch(87.4% 0.038 169)

  • #EACCD9

    #EACCD9

    oklch(87.4% 0.038 349.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDED1

    #BEDED1

    oklch(87.4% 0.038 169)

  • #C9DCC4

    #C9DCC4

    oklch(87.4% 0.038 139.2)

  • #B9DEDF

    #B9DEDF

    oklch(87.4% 0.039 198.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDED1

    #BEDED1

    oklch(87.4% 0.038 169)

  • #E1CEE6

    #E1CEE6

    oklch(87.4% 0.038 319.2)

  • #EECCCB

    #EECCCB

    oklch(87.4% 0.038 19.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDED1

    #BEDED1

    oklch(87.4% 0.038 169)

  • #D4D2EE

    #D4D2EE

    oklch(87.4% 0.038 288.9)

  • #EBCFC0

    #EBCFC0

    oklch(87.4% 0.038 50)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDED1

    #BEDED1

    oklch(87.4% 0.038 169)

  • #C7D7EF

    #C7D7EF

    oklch(87.5% 0.037 258.4)

  • #EACCD9

    #EACCD9

    oklch(87.4% 0.038 349.9)

  • #E3D3BA

    #E3D3BA

    oklch(87.3% 0.038 79.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDED1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDED1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.