#BEDECC

Closest named color: Powder Blue (#B0E0E6). oklch(87.2% 0.042 160.8), rgb(190, 222, 204).

Aa

Black text reads best on this color (14.50:1).

About this color

#BEDECC is a light, muted green. In OKLCH its lightness is 87%, its chroma 0.042 and its hue 161°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.036 away. Black text reads best on it, at 14.50:1.

Hue familyGreens
Lightnesslight (87%)
Chromamuted (0.042)
Temperaturein between
Nearest namePowder Blue (#B0E0E6)
Black text14.50:1
White text1.44:1

Values

HEX#BEDECC
RGBrgb(190, 222, 204)
HSLhsl(146, 33%, 81%)
OKLCHoklch(87.2% 0.042 160.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDECC 1.44:1 Fails Lc -24.3 Dividers and decoration only
Black text on #BEDECC 14.50:1 AAA Lc 82.4 Fine for body text
#BEDECC text on white 1.44:1 Fails Lc 21.3 Dividers and decoration only
#BEDECC text on black 14.50:1 AAA Lc -82.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F7F4

    oklch(97.1% 0.007 164.9)

  2. Step 100

    100

    #E1EDE6

    oklch(93.5% 0.016 160.6)

  3. Step 200

    200 (this color)

    #BEDECC

    oklch(87.2% 0.042 160.8)

  4. Step 300

    300

    #A3CCB5

    oklch(80.9% 0.054 160.3)

  5. Step 400

    400

    #6EB18F

    oklch(70.6% 0.085 161)

  6. Step 500

    500

    #419E73

    oklch(63.2% 0.11 160.6)

  7. Step 600

    600

    #12885C

    oklch(55.6% 0.119 161.1)

  8. Step 700

    700

    #00734B

    oklch(49% 0.11 160.6)

  9. Step 800

    800

    #085E3E

    oklch(42.7% 0.092 161)

  10. Step 900

    900

    #154D35

    oklch(37.7% 0.071 161.2)

  11. Step 950

    950

    #0F2D1F

    oklch(26.9% 0.045 160.9)

Export this scale for Tailwind in the Tailwind colors tool

#BEDECC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD9CB0.041
Deuteranopia (no green cones)#D7D5CD0.039
Tritanopia (no blue cones)#B9DED90.018
Achromatopsia (no color)#D6D6D60.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDECC

    #BEDECC

    oklch(87.2% 0.042 160.8)

  • #E9CBDD

    #E9CBDD

    oklch(87.3% 0.041 341.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDECC

    #BEDECC

    oklch(87.2% 0.042 160.8)

  • #CCDBBF

    #CCDBBF

    oklch(87.3% 0.041 130.4)

  • #B6DEDB

    #B6DEDB

    oklch(87.1% 0.042 190.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDECC

    #BEDECC

    oklch(87.2% 0.042 160.8)

  • #DECEEA

    #DECEEA

    oklch(87.3% 0.042 310.9)

  • #EFCACE

    #EFCACE

    oklch(87.2% 0.042 10.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDECC

    #BEDECC

    oklch(87.2% 0.042 160.8)

  • #CFD2F1

    #CFD2F1

    oklch(87.1% 0.043 281.1)

  • #EECDC0

    #EECDC0

    oklch(87.3% 0.041 42.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDECC

    #BEDECC

    oklch(87.2% 0.042 160.8)

  • #C1D8F0

    #C1D8F0

    oklch(87.3% 0.041 249.4)

  • #E9CBDD

    #E9CBDD

    oklch(87.3% 0.041 341.3)

  • #E7D1B8

    #E7D1B8

    oklch(87.2% 0.042 70.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDECC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDECC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.