#BEDDE1

Closest named color: Powder Blue (#B0E0E6). oklch(87.6% 0.033 206.1), rgb(190, 221, 225).

Aa

Black text reads best on this color (14.61:1).

About this color

#BEDDE1 is a light, muted teal or cyan. In OKLCH its lightness is 88%, its chroma 0.033 and its hue 206°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.017 away. Black text reads best on it, at 14.61:1.

Hue familyTeals and cyans
Lightnesslight (88%)
Chromamuted (0.033)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text14.61:1
White text1.43:1

Values

HEX#BEDDE1
RGBrgb(190, 221, 225)
HSLhsl(187, 37%, 81%)
OKLCHoklch(87.6% 0.033 206.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDDE1 1.43:1 Fails Lc -23.8 Dividers and decoration only
Black text on #BEDDE1 14.61:1 AAA Lc 82.8 Fine for body text
#BEDDE1 text on white 1.43:1 Fails Lc 20.9 Dividers and decoration only
#BEDDE1 text on black 14.61:1 AAA Lc -82.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F7F7

    oklch(97.2% 0.006 197.1)

  2. Step 100

    100

    #E1ECEE

    oklch(93.5% 0.012 209.8)

  3. Step 200

    200 (this color)

    #BEDDE1

    oklch(87.6% 0.033 206.1)

  4. Step 300

    300

    #A1C9CE

    oklch(80.9% 0.043 205.7)

  5. Step 400

    400

    #6BADB6

    oklch(70.7% 0.068 206.8)

  6. Step 500

    500

    #3C98A3

    oklch(63% 0.087 206.2)

  7. Step 600

    600

    #01838F

    oklch(55.7% 0.095 206.1)

  8. Step 700

    700

    #006E78

    oklch(49.1% 0.084 205.8)

  9. Step 800

    800

    #005A63

    oklch(42.7% 0.073 206.6)

  10. Step 900

    900

    #124A50

    oklch(37.7% 0.057 205.5)

  11. Step 950

    950

    #0D2B2F

    oklch(26.9% 0.036 207.2)

Export this scale for Tailwind in the Tailwind colors tool

#BEDDE1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8DAE10.033
Deuteranopia (no green cones)#D1D5E10.030
Tritanopia (no blue cones)#B4E0DE0.015
Achromatopsia (no color)#D7D7D70.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDDE1

    #BEDDE1

    oklch(87.6% 0.033 206.1)

  • #ECCECB

    #ECCECB

    oklch(87.6% 0.034 24.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDDE1

    #BEDDE1

    oklch(87.6% 0.033 206.1)

  • #C0DED5

    #C0DED5

    oklch(87.6% 0.034 175.5)

  • #C2DAEA

    #C2DAEA

    oklch(87.6% 0.034 237)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDDE1

    #BEDDE1

    oklch(87.6% 0.033 206.1)

  • #E9CED7

    #E9CED7

    oklch(87.6% 0.032 355.6)

  • #E8D1C2

    #E8D1C2

    oklch(87.6% 0.033 55.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDDE1

    #BEDDE1

    oklch(87.6% 0.033 206.1)

  • #E2CFE2

    #E2CFE2

    oklch(87.6% 0.033 325.9)

  • #E0D5BE

    #E0D5BE

    oklch(87.6% 0.033 85.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDDE1

    #BEDDE1

    oklch(87.6% 0.033 206.1)

  • #D8D2EA

    #D8D2EA

    oklch(87.6% 0.033 297.1)

  • #ECCECB

    #ECCECB

    oklch(87.6% 0.034 24.6)

  • #D5D9C1

    #D5D9C1

    oklch(87.6% 0.033 114.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDDE1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDDE1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.