#BEDDCE

Closest named color: Powder Blue (#B0E0E6). oklch(87.1% 0.039 164.7), rgb(190, 221, 206).

Aa

Black text reads best on this color (14.42:1).

About this color

#BEDDCE is a light, muted green. In OKLCH its lightness is 87%, its chroma 0.039 and its hue 165°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.033 away. Black text reads best on it, at 14.42:1.

Hue familyGreens
Lightnesslight (87%)
Chromamuted (0.039)
Temperaturein between
Nearest namePowder Blue (#B0E0E6)
Black text14.42:1
White text1.45:1

Values

HEX#BEDDCE
RGBrgb(190, 221, 206)
HSLhsl(151, 31%, 81%)
OKLCHoklch(87.1% 0.039 164.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDDCE 1.45:1 Fails Lc -24.7 Dividers and decoration only
Black text on #BEDDCE 14.42:1 AAA Lc 82.0 Fine for body text
#BEDDCE text on white 1.45:1 Fails Lc 21.7 Dividers and decoration only
#BEDDCE text on black 14.42:1 AAA Lc -81.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F7F4

    oklch(97.2% 0.007 160.1)

  2. Step 100

    100

    #E2EDE7

    oklch(93.6% 0.014 162.5)

  3. Step 200

    200 (this color)

    #BEDDCE

    oklch(87.1% 0.039 164.7)

  4. Step 300

    300

    #A4CBB8

    oklch(80.9% 0.049 164.1)

  5. Step 400

    400

    #6FB194

    oklch(70.8% 0.08 164.7)

  6. Step 500

    500

    #439D7A

    oklch(63.1% 0.102 164.9)

  7. Step 600

    600

    #188763

    oklch(55.5% 0.11 165.1)

  8. Step 700

    700

    #037352

    oklch(49.3% 0.103 164.8)

  9. Step 800

    800

    #0D5D43

    oklch(42.6% 0.085 165)

  10. Step 900

    900

    #174D38

    oklch(37.8% 0.067 163.8)

  11. Step 950

    950

    #0F2D21

    oklch(27% 0.043 164.6)

Export this scale for Tailwind in the Tailwind colors tool

#BEDDCE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD8CD0.039
Deuteranopia (no green cones)#D6D4CF0.038
Tritanopia (no blue cones)#B8DDD80.015
Achromatopsia (no color)#D6D6D60.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDDCE

    #BEDDCE

    oklch(87.1% 0.039 164.7)

  • #E8CBDA

    #E8CBDA

    oklch(87.1% 0.038 345.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDDCE

    #BEDDCE

    oklch(87.1% 0.039 164.7)

  • #CADBC1

    #CADBC1

    oklch(87.2% 0.04 134.6)

  • #B8DDDC

    #B8DDDC

    oklch(87.1% 0.039 194.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDDCE

    #BEDDCE

    oklch(87.1% 0.039 164.7)

  • #DECDE7

    #DECDE7

    oklch(87% 0.04 314.1)

  • #EDCBCC

    #EDCBCC

    oklch(87.1% 0.038 15.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDDCE

    #BEDDCE

    oklch(87.1% 0.039 164.7)

  • #D1D2EE

    #D1D2EE

    oklch(87.2% 0.038 283.9)

  • #EBCDC0

    #EBCDC0

    oklch(87% 0.038 44.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDDCE

    #BEDDCE

    oklch(87.1% 0.039 164.7)

  • #C4D6EE

    #C4D6EE

    oklch(87% 0.039 255.6)

  • #E8CBDA

    #E8CBDA

    oklch(87.1% 0.038 345.3)

  • #E4D1B9

    #E4D1B9

    oklch(87% 0.039 73.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDDCE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDDCE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.