#BEDDCD

Closest named color: Powder Blue (#B0E0E6). oklch(87% 0.039 163.1), rgb(190, 221, 205).

Aa

Black text reads best on this color (14.41:1).

About this color

#BEDDCD is a light, muted green. In OKLCH its lightness is 87%, its chroma 0.039 and its hue 163°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.034 away. Black text reads best on it, at 14.41:1.

Hue familyGreens
Lightnesslight (87%)
Chromamuted (0.039)
Temperaturein between
Nearest namePowder Blue (#B0E0E6)
Black text14.41:1
White text1.45:1

Values

HEX#BEDDCD
RGBrgb(190, 221, 205)
HSLhsl(149, 31%, 81%)
OKLCHoklch(87% 0.039 163.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDDCD 1.45:1 Fails Lc -24.7 Dividers and decoration only
Black text on #BEDDCD 14.41:1 AAA Lc 82.0 Fine for body text
#BEDDCD text on white 1.45:1 Fails Lc 21.7 Dividers and decoration only
#BEDDCD text on black 14.41:1 AAA Lc -81.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F7F4

    oklch(97.2% 0.007 160.1)

  2. Step 100

    100

    #E2EDE7

    oklch(93.6% 0.014 162.5)

  3. Step 200

    200 (this color)

    #BEDDCD

    oklch(87% 0.039 163.1)

  4. Step 300

    300

    #A4CBB7

    oklch(80.8% 0.05 162.8)

  5. Step 400

    400

    #70B192

    oklch(70.8% 0.081 162.7)

  6. Step 500

    500

    #449D77

    oklch(63.1% 0.104 162.8)

  7. Step 600

    600

    #198760

    oklch(55.5% 0.112 163.3)

  8. Step 700

    700

    #04734F

    oklch(49.2% 0.105 162.8)

  9. Step 800

    800

    #0E5D41

    oklch(42.6% 0.086 163.3)

  10. Step 900

    900

    #174D37

    oklch(37.8% 0.068 162.7)

  11. Step 950

    950

    #102D20

    oklch(27% 0.043 162.1)

Export this scale for Tailwind in the Tailwind colors tool

#BEDDCD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD8CC0.039
Deuteranopia (no green cones)#D6D4CE0.038
Tritanopia (no blue cones)#B8DDD80.016
Achromatopsia (no color)#D6D6D60.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDDCD

    #BEDDCD

    oklch(87% 0.039 163.1)

  • #E8CBDB

    #E8CBDB

    oklch(87.1% 0.039 343.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDDCD

    #BEDDCD

    oklch(87% 0.039 163.1)

  • #CADAC0

    #CADAC0

    oklch(86.9% 0.039 133.3)

  • #B8DDDB

    #B8DDDB

    oklch(87% 0.039 192.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDDCD

    #BEDDCD

    oklch(87% 0.039 163.1)

  • #DECDE7

    #DECDE7

    oklch(87% 0.04 314.1)

  • #EDCACD

    #EDCACD

    oklch(87% 0.04 12.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDDCD

    #BEDDCD

    oklch(87% 0.039 163.1)

  • #D0D2EE

    #D0D2EE

    oklch(87.1% 0.039 282.3)

  • #ECCDC0

    #ECCDC0

    oklch(87.1% 0.039 44.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDDCD

    #BEDDCD

    oklch(87% 0.039 163.1)

  • #C3D7EE

    #C3D7EE

    oklch(87.1% 0.039 251.9)

  • #E8CBDB

    #E8CBDB

    oklch(87.1% 0.039 343.6)

  • #E5D1B9

    #E5D1B9

    oklch(87.1% 0.039 72.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDDCD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDDCD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.