#BEDDCB

Closest named color: Celeste (#A8DADC). oklch(87% 0.041 160), rgb(190, 221, 203).

Aa

Black text reads best on this color (14.39:1).

About this color

#BEDDCB is a light, muted green. In OKLCH its lightness is 87%, its chroma 0.041 and its hue 160°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Celeste (#A8DADC), ΔE 0.036 away. Black text reads best on it, at 14.39:1.

Hue familyGreens
Lightnesslight (87%)
Chromamuted (0.041)
Temperaturein between
Nearest nameCeleste (#A8DADC)
Black text14.39:1
White text1.45:1

Values

HEX#BEDDCB
RGBrgb(190, 221, 203)
HSLhsl(145, 31%, 81%)
OKLCHoklch(87% 0.041 160)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDDCB 1.45:1 Fails Lc -24.8 Dividers and decoration only
Black text on #BEDDCB 14.39:1 AAA Lc 81.9 Fine for body text
#BEDDCB text on white 1.45:1 Fails Lc 21.8 Dividers and decoration only
#BEDDCB text on black 14.39:1 AAA Lc -81.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F7F4

    oklch(97.2% 0.007 160.1)

  2. Step 100

    100

    #E2EDE6

    oklch(93.6% 0.015 158.2)

  3. Step 200

    200 (this color)

    #BEDDCB

    oklch(87% 0.041 160)

  4. Step 300

    300

    #A4CCB5

    oklch(81% 0.053 159.7)

  5. Step 400

    400

    #70B18E

    oklch(70.7% 0.085 159.7)

  6. Step 500

    500

    #459D73

    oklch(63% 0.107 160.2)

  7. Step 600

    600

    #1B885B

    oklch(55.7% 0.118 160)

  8. Step 700

    700

    #07734B

    oklch(49.1% 0.109 160.2)

  9. Step 800

    800

    #0F5E3D

    oklch(42.8% 0.091 159.6)

  10. Step 900

    900

    #184D34

    oklch(37.7% 0.071 159.4)

  11. Step 950

    950

    #102D1F

    oklch(27% 0.044 160.3)

Export this scale for Tailwind in the Tailwind colors tool

#BEDDCB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD8CA0.039
Deuteranopia (no green cones)#D6D4CC0.038
Tritanopia (no blue cones)#B9DDD80.018
Achromatopsia (no color)#D6D6D60.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDDCB

    #BEDDCB

    oklch(87% 0.041 160)

  • #E8CADD

    #E8CADD

    oklch(87% 0.042 339.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDDCB

    #BEDDCB

    oklch(87% 0.041 160)

  • #CBDABE

    #CBDABE

    oklch(86.9% 0.041 130.4)

  • #B6DDDA

    #B6DDDA

    oklch(86.9% 0.041 190.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDDCB

    #BEDDCB

    oklch(87% 0.041 160)

  • #DCCDE9

    #DCCDE9

    oklch(86.9% 0.041 309.4)

  • #EECACE

    #EECACE

    oklch(87.1% 0.041 10.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDDCB

    #BEDDCB

    oklch(87% 0.041 160)

  • #CED2F0

    #CED2F0

    oklch(87% 0.042 279.5)

  • #EDCCC0

    #EDCCC0

    oklch(87% 0.041 41)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDDCB

    #BEDDCB

    oklch(87% 0.041 160)

  • #C1D7EF

    #C1D7EF

    oklch(87% 0.041 250.6)

  • #E8CADD

    #E8CADD

    oklch(87% 0.042 339.7)

  • #E6D0B8

    #E6D0B8

    oklch(86.9% 0.041 69.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDDCB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDDCB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.