#BEDD98

Closest named color: Light Grey Green (#B7E1A1). oklch(85.8% 0.097 128), rgb(190, 221, 152).

Aa

Black text reads best on this color (13.98:1).

About this color

#BEDD98 is a light, moderately saturated green. In OKLCH its lightness is 86%, its chroma 0.097 and its hue 128°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Light Grey Green (#B7E1A1), ΔE 0.013 away. Black text reads best on it, at 13.98:1.

Hue familyGreens
Lightnesslight (86%)
Chromamoderately saturated (0.097)
Temperaturein between
Nearest nameLight Grey Green (#B7E1A1)
Black text13.98:1
White text1.50:1

Values

HEX#BEDD98
RGBrgb(190, 221, 152)
HSLhsl(87, 50%, 73%)
OKLCHoklch(85.8% 0.097 128)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDD98 1.50:1 Fails Lc -26.6 Dividers and decoration only
Black text on #BEDD98 13.98:1 AAA Lc 80.3 Fine for body text
#BEDD98 text on white 1.50:1 Fails Lc 23.5 Dividers and decoration only
#BEDD98 text on black 13.98:1 AAA Lc -79.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F8EC

    oklch(97.1% 0.017 128.7)

  2. Step 100

    100

    #E3EFD5

    oklch(93.6% 0.037 127.4)

  3. Step 200

    200 (this color)

    #BEDD98

    oklch(85.8% 0.097 128)

  4. Step 300

    300

    #A9D076

    oklch(80.9% 0.125 128.1)

  5. Step 400

    400

    #7FB500

    oklch(70.8% 0.185 128)

  6. Step 500

    500

    #6C9B00

    oklch(63.2% 0.165 128)

  7. Step 600

    600

    #5A8200

    oklch(55.6% 0.145 128)

  8. Step 700

    700

    #4B6D00

    oklch(49% 0.128 127.9)

  9. Step 800

    800

    #3D5A00

    oklch(42.8% 0.112 128.1)

  10. Step 900

    900

    #324B00

    oklch(37.8% 0.099 128.2)

  11. Step 950

    950

    #1C2C00

    oklch(26.9% 0.07 127.9)

Export this scale for Tailwind in the Tailwind colors tool

#BEDD98 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4D4930.052
Deuteranopia (no green cones)#DFD29B0.052
Tritanopia (no blue cones)#C1D7CB0.075
Achromatopsia (no color)#D3D3D30.097

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDD98

    #BEDD98

    oklch(85.8% 0.097 128)

  • #E1C1FF

    #E1C1FF

    oklch(85.9% 0.091 308)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDD98

    #BEDD98

    oklch(85.8% 0.097 128)

  • #E1D186

    #E1D186

    oklch(85.7% 0.097 97.6)

  • #99E4B8

    #99E4B8

    oklch(85.8% 0.097 157.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDD98

    #BEDD98

    oklch(85.8% 0.097 128)

  • #C5CDFF

    #C5CDFF

    oklch(85.9% 0.07 277.7)

  • #FBB8E7

    #FBB8E7

    oklch(85.8% 0.098 337.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDD98

    #BEDD98

    oklch(85.8% 0.097 128)

  • #ABD5FF

    #ABD5FF

    oklch(85.8% 0.074 248.7)

  • #FFBBC6

    #FFBBC6

    oklch(85.8% 0.08 8.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDD98

    #BEDD98

    oklch(85.8% 0.097 128)

  • #81E0FB

    #81E0FB

    oklch(85.8% 0.097 218.3)

  • #E1C1FF

    #E1C1FF

    oklch(85.9% 0.091 308)

  • #FFBFAB

    #FFBFAB

    oklch(85.8% 0.079 38.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDD98, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDD98 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.